Council additions

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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YohanTM2
Posts: 986
Joined: Mon Oct 07, 2002 5:43 am
Location: Toronto

Council additions

Post by YohanTM2 »

It seems standard to go with the economic council 1st, anyone vary from this? And which ones do you add next and why?
NoodlePickle
Posts: 21
Joined: Tue Oct 15, 2019 1:04 am

RE: Council additions

Post by NoodlePickle »

Next for me is military to facilitate taking over my neighbors zones.
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Vhalor
Posts: 80
Joined: Thu Jun 11, 2020 11:32 am

RE: Council additions

Post by Vhalor »

At least on harder difficulties, the economic council is actually a trap!
"Pull and obtain wisdom. Push and invite ruin." ― Cult of LIS
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