Supplies suddenly stop

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Ekaton
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Supplies suddenly stop

Post by Ekaton »

What's wrong here and why do supplies suddenly stop, despite a truck depot and a supply depot?

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Vhalor
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RE: Supplies suddenly stop

Post by Vhalor »

Looks like the trucks ran out of AP? (Also a worker shortage, in case you didn't realize that)
"Pull and obtain wisdom. Push and invite ruin." — Cult of LIS
Naselus
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RE: Supplies suddenly stop

Post by Naselus »

As far as I can tell, most logi buildings don't appear to provide their points during upgrades. I crippled my entire rail network at one point by taking my only station from level 1 to level 2.
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Ekaton
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RE: Supplies suddenly stop

Post by Ekaton »

ORIGINAL: Vhalor

Looks like the trucks ran out of AP?

But why? They ran alright a turn ago.
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Vhalor
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RE: Supplies suddenly stop

Post by Vhalor »

ORIGINAL: Ekaton

ORIGINAL: Vhalor

Looks like the trucks ran out of AP?

But why? They ran alright a turn ago.

Because of the worker shortage. Truck station II only provides 36 AP and the supply base another 24...
"Pull and obtain wisdom. Push and invite ruin." — Cult of LIS
FAA
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RE: Supplies suddenly stop

Post by FAA »

Oh, I see, thanks!
Naselus
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RE: Supplies suddenly stop

Post by Naselus »

Because of the worker shortage. Truck station II only provides 36 AP and the supply base another 24...

That still doesn't make sense tho. He's getting 0 LIS into the tile directly next to the truck stop. Even with the worker shortage it should reach a couple of tiles.

The worker shortage is reducing his T2 truck stop from 4kish LIS over 100ish LAP to 1382 LIS over 36 LAP - plus the 24 from the supply base. He should be able to spread the large supply surplus across several tiles, but instead he can't.

The truck station 2 undergoing the upgrade clearly isn't operating.
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Vic
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RE: Supplies suddenly stop

Post by Vic »

ORIGINAL: Naselus

As far as I can tell, most logi buildings don't appear to provide their points during upgrades. I crippled my entire rail network at one point by taking my only station from level 1 to level 2.

That should not be the case. Level 1 produces while level 2 is constructed. However during completion of level 2 the prod logs of level 1 are lost. Will fix this. If actual prod is lost too please send a savegame showing this to vic@vrdesigns.net because that would mean a bug

Best vic
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Naselus
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RE: Supplies suddenly stop

Post by Naselus »

ORIGINAL: Vic

ORIGINAL: Naselus

As far as I can tell, most logi buildings don't appear to provide their points during upgrades. I crippled my entire rail network at one point by taking my only station from level 1 to level 2.

That should not be the case. Level 1 produces while level 2 is constructed. However during completion of level 2 the prod logs of level 1 are lost. Will fix this. If actual prod is lost too please send a savegame showing this to vic@vrdesigns.net because that would mean a bug

Best vic

Well, how else do you explain the OP's picture? His L2 truck stop is failing to supply the neighbouring tile and even with the worker shortage it should be pushing 600 or so in each direction along the road.
zgrssd
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RE: Supplies suddenly stop

Post by zgrssd »

I never go past a 95% Block, as 100% blocks will jsut get in the way. And you made a maze out of them.
I as a human can not figure out how supply is supposed to flow there!

At 95%, no relevant capacity is lost, but you still instantly see there is a limit and avoid any side effects.
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Ekaton
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RE: Supplies suddenly stop

Post by Ekaton »

I don't have the old save but looks like I've found another bug:

Image


Overall, logistics are full of weird bugs for me.
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Ekaton
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RE: Supplies suddenly stop

Post by Ekaton »

I need ten females for each male...
Naselus
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RE: Supplies suddenly stop

Post by Naselus »

I have noticed sometimes that the logi map is just wrong - I have examples of current logi showing no movement when the traffic sign page shows 300+ logi moving from one space to another.
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Ekaton
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RE: Supplies suddenly stop

Post by Ekaton »

ORIGINAL: Naselus

I have noticed sometimes that the logi map is just wrong - I have examples of current logi showing no movement when the traffic sign page shows 300+ logi moving from one space to another.

That's not the case for me. Whole fronts have collapsed because the game wouldn't deliver supplies for a few turns.
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ZygfrydDeLowe
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RE: Supplies suddenly stop

Post by ZygfrydDeLowe »

ORIGINAL: Vic

ORIGINAL: Naselus

As far as I can tell, most logi buildings don't appear to provide their points during upgrades. I crippled my entire rail network at one point by taking my only station from level 1 to level 2.

That should not be the case. Level 1 produces while level 2 is constructed. However during completion of level 2 the prod logs of level 1 are lost. Will fix this. If actual prod is lost too please send a savegame showing this to vic@vrdesigns.net because that would mean a bug

Best vic

Based on my observations from a couple of games it looks like the logistic buildings in fact don't produce while they're being upgraded, so hopefully you can sort it our, or confirm that we are misreading things. I can provide save files as well, but I think it's easily replicable.
Naselus
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RE: Supplies suddenly stop

Post by Naselus »

ORIGINAL: ZygfrydDeLowe
Based on my observations from a couple of games it looks like the logistic buildings in fact don't produce while they're being upgraded, so hopefully you can sort it our, or confirm that we are misreading things. I can provide save files as well, but I think it's easily replicable.

I'm inclined to think the same, yet when I tried to reproduce, my truck stop DID continue to produce.

So it's possible that the issue is simply a pop-and-resource delivery issue. Or else something that has been fixed between 1.0 and 1.3.
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Ekaton
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RE: Supplies suddenly stop

Post by Ekaton »

ORIGINAL: ZygfrydDeLowe

ORIGINAL: Vic

ORIGINAL: Naselus

As far as I can tell, most logi buildings don't appear to provide their points during upgrades. I crippled my entire rail network at one point by taking my only station from level 1 to level 2.

That should not be the case. Level 1 produces while level 2 is constructed. However during completion of level 2 the prod logs of level 1 are lost. Will fix this. If actual prod is lost too please send a savegame showing this to vic@vrdesigns.net because that would mean a bug

Best vic

Based on my observations from a couple of games it looks like the logistic buildings in fact don't produce while they're being upgraded, so hopefully you can sort it our, or confirm that we are misreading things. I can provide save files as well, but I think it's easily replicable.

It's not always that. Sometimes the supply route simply doesn't check all the possibilities, and only goes one route (as in the second screenshot). Or it just stops without any reason.
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DTurtle
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RE: Supplies suddenly stop

Post by DTurtle »

That screen you posted is the logistic points left over after moving as many points as needed/possible. If you look at the initial points and the used points, you will see that in that "missing link hex" there actually were points available, but they were all used.
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