I'm going to try to explain this picture and see if I get it right.
Along the dotted operation lines there is a number, same as there are numbers on the actual road network.
The adjoining explanation in the manual reads:
A Unit can pick up full supplies and replacement Troops up to 50 AP distance range from its initial Hex. After that it will pick up partial supplies up to 100 AP distance range... The AP costs are calculated using the Operational Supply Move Type. In most cases this gives Unit a range of 4 Hexes to pick up full supplies. And a range of 8 Hexes to pick up insufficient but some supplies.

I believe the number on the dotted line (off the road) represents logistic points transported by unit operational action points. On road hexes I can see logistic point usage using the traffic signs mode. But there's no way for me to examine the logistical points origin/destination on an off-road hex. I wish this were a feature.
Anyway I'm going to work backwards here because that's how I'd been trying to read this view up until now. In the picture with the militia unit next to the water resource, 6 is displayed NW of him until it merges with the 11 coming from the militia to the south. Together they make 17 on the road hex that is clearly beyond the normal max AP range of the road network's trucks (even though the terrain has a road, it's "off road" in regards to the logistics network of the trucks). Continuing NW we reach the final range of the logistics network's AP range. Again 17. This logistics value was provided by the last legs of the truck network. I know that's going backwards, but that's the way my brain has been trying to make sense of this until now.
Instead, I'm now going to treat operational logistics as an extension of the truck logistics network (trucks are all there is in this picture; rails come later).
So in the final truck hex, there are 17 logistic points at the max truck AP range on the road. At which point the range is extended to units in the field using operational action points. Operational action points don't actually "come" from units. They're an abstracted *potential* extension of your regular logistics that kick in to create a temporary path to units in the field. Operational AP saturate the entire network and can *potentially* begin extending out from every segment of the road. The thing is, *unlike* roads which *always* divert logistics points unless you use a traffic sign, operational logistics only divert logistics points if there is a path to a unit. And they extend the range of the logistics points from that given road hex toward the destination unit.
Here's where I might especially need clarification:
The one militia can get at most 6 logistics points of stuff delivered to it. The second one (next to Suza) can get 11. Why is one unit 6 and the other 11? If this were a road, the points would be split evenly. I don't know the answer to this.
First, I hope my explanation of truck logistics + operational logistics is correct. It's much longer than what appears in the manual by I have seriously needed a more detailed explanation and I hope this is it.
Second, I hope someone can answer my question about the 11 vs 6 logistics points between the two milita units. I've seen many even more complicated numbers in my other displays (one of which is in another thread: https://www.matrixgames.com/forums/tm.asp?m=4830201).
Thanks!





