Command LIVE: Aegean In Flames thoughts

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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HalfLifeExpert
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Command LIVE: Aegean In Flames thoughts

Post by HalfLifeExpert »

I've just completed the scenario as Greece. I was able to get a Triumph with 4220 points.

I wanted to share a few critiques from my experience.

1) As I stated in another thread, all of the Greek AAA and SAM Sites are, by default, Weapons HOLD. I did not realize this until things started going. I don't see a reason why AD Sites shouldn't be at Weapons TIGHT by default.

2) When I started the scenario, I was waiting for a good opportunity to start combat against the Turkish Forces, ether when my strike aircraft were all ready, or if the Turks make a strong provocation. I started hostilities after a Turkish Submarine East of Cyprus fired a pair of ASCM. However, these missiles seemed to be flying aimlessly to the east, never threatening any of my vessels. I started operations (my first shots being ATACMS striking targets within Range) but it seems like odd behavior from the Turkish submarine.....

3) I was unable to pick up downed Turkish pilots on land with land units. Two landed on the island of Lesbos, and I sent infantry and armor to grab them, but they seemed unable to do so. I was able to pick up a few survivors using ships, though I considered the area too hot to use aircraft.
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Defencegreece
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RE: Command LIVE: Aegean In Flames thoughts

Post by Defencegreece »

Hello there

A) Totally agree on that, WRA should have already been Weapons Tight, Can you tell us which version are you using? (Steam, Matrix,or Slitherine)?

B)there are some known and also some hidden exclusion zones that the Turkish High Command consider critical. When you enter those areas you might turn hostile
If Turkish side have wrongly picked the intruder's position through ESM this might be the case that they missed

C) Actually we haven't implemented the ability to pick up through Land units.May you try if,you have a save, to send a SAR heli (or any helicopter) nearby?

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DG
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Defencegreece
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RE: Command LIVE: Aegean In Flames thoughts

Post by Defencegreece »

@HalfLifeExpert

Which version of Command are you using?

I rechecked the Live version and to my understandning it is Weapons Tight



https://drive.google.com/file/d/1ZQimiknvXe3GUJrsLvXItXQGlRBaQ80n/view?usp=sharing

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DG
Where the East meets the West...
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HalfLifeExpert
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RE: Command LIVE: Aegean In Flames thoughts

Post by HalfLifeExpert »

I posted some screenshots in my other thread on this issue.

I'm running the most recent version of Command on Steam (no betas) which I believe is build 1147.1
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Defencegreece
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RE: Command LIVE: Aegean In Flames thoughts

Post by Defencegreece »

Fixed in 1.01.11474

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DG
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DWReese
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RE: Command LIVE: Aegean In Flames thoughts

Post by DWReese »

magi
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RE: Command LIVE: Aegean In Flames thoughts

Post by magi »

all the established missions were making me crazy....
for me everybody went hostile when a pair of my fighters left the prosecution area and entered Turkish exclusion zone....

i deleted many of the missions and rearranged a number of my surface groups in the southwest so they could support each other and press the Turks in the med west of Cyprus...
i am really just starting my fight....
thanks for the tip of weapons hold for the air defense assets....
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