Conflicting Suitability in 1st SHQ

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zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

Conflicting Suitability in 1st SHQ

Post by zgrssd »

While you never specified how Suitability is calculated, it seems to be roughly "average of all skill Totals required for the job".
While also accountin for skills like Improvisation, 6th Sense and the useage Point that are not yet translated to Skill Levels.

- If I select the 1SHQ as a unit in the world, it tells me the commander has a Suitability score of 10.
- On the unit Card, his Suitability is given as 34.
- High Command - the only skill SHQ COmmander uses with any regularity - is started to be 41 Total (20 Stat, 21 Skill), 9 useage Points

All this with a game started in 1.03beta6/#31

It would also help a lot with debugging, if you told it how this is supposed to work. But at the very least, two measurements should not give different results.
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