Map shading

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countrboy
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Joined: Sat Sep 26, 2015 4:12 am

Map shading

Post by countrboy »

I wondered if there was a mod (or one could be made) that shaded the map like in War in The East, where it shows the Axis/Allied controlled hexes? I know TOAW can use a line to define the frontline (or the Nation's flags), but I find it harder to distinguish areas of control. I don't suppose anything exists out there?
Thanks.
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sPzAbt653
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Location: east coast, usa

RE: Map shading

Post by sPzAbt653 »

No there isn't. A Flag Mod is interesting because that would work, except it doesn't cover the hex, it only covers the area of the flag [[;)]
countrboy
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Joined: Sat Sep 26, 2015 4:12 am

RE: Map shading

Post by countrboy »

Could the 'flag' be enlarged to cover the whole hex perhaps?
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sPzAbt653
Posts: 10158
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Map shading

Post by sPzAbt653 »

I see you are thinking like a modder, perhaps even a scenario designer at heart. But the answer is no, because the flag is allowed a certain amount of pixels on a grid of flags, and those are not enough to cover a hex. So if you make a flag bigger, it will only cover other flags [:(]
countrboy
Posts: 213
Joined: Sat Sep 26, 2015 4:12 am

RE: Map shading

Post by countrboy »

Sad to hear that, but thanks for indulging me.
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