Theater Options

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StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

Theater Options

Post by StuccoFresco »

I don't know how to use them in the Editor. I'm trying to have a certain Formation "spawn" for Side 1 via Theater Event; I set it up to be spawnd by Event 32.


I tried to set a chain of events like this:

- EVENT 30
trigger: 2 occupies location X, News Only

- EVENT 31
trigger: event activated, Theater Option 1
activated by Event 30
Effect: Activate 32
News: desired text of the theater option

- EVENT 32
trigger: event activated, news only
activated by Event 31
text detailing the activater theater option


EDIT: Side 2 occupied Location X in the first turn; game displayed the news text of ALL events in the 2nd turn of Side 2. The game spawned the Formation in the 2nd turn of Side 1. The Theater Option shows up, but the formation is already there, like I already selected the Theater options.
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sPzAbt653
Posts: 10160
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Theater Options

Post by sPzAbt653 »

Maybe this can help. In this example the TO is triggered by the turn but in yours it would be triggered by your Event 30. My Bombers will arrive when the TO is chosen, same way your units should.

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StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

RE: Theater Options

Post by StuccoFresco »

I'll try.
StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

RE: Theater Options

Post by StuccoFresco »

Works like a charm, I only had to change one of the "Activated" triggers.

Thanks a lot!
StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

RE: Theater Options

Post by StuccoFresco »

Ok, new problem: I set up a chain of events that spawn units in two "waves", but the units appear together immediately despite having set different events for each unit's appearance and even turn delays to the relative events.

Other than the fact that the units all appear together without any delay, the event chain seems to work, theater options and VP deduction included.




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sPzAbt653
Posts: 10160
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Theater Options

Post by sPzAbt653 »

It looks like your Delays are being prematurely Activated [:(] Set up separate Activation's - for example, Raj Corps arrives by Ev33 but the delay doesn't work because it won't delay itself. Make Ev33 Activate by Ev32, Delay 1. Make Ev32 News Only.

I think.
StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

RE: Theater Options

Post by StuccoFresco »

Thanks, I'll try!
StuccoFresco
Posts: 714
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

RE: Theater Options

Post by StuccoFresco »

Nope, doesn't work, units still arrive togather.
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sPzAbt653
Posts: 10160
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Theater Options

Post by sPzAbt653 »

Fascinating. Suggest breaking it down into one Event and one Arrival to see where the fault lies.
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