Weird soft/hard attack calculation

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btonasse
Posts: 40
Joined: Mon Jun 15, 2020 4:03 pm

Weird soft/hard attack calculation

Post by btonasse »

Hi guys, I thought when a model was designed the soft/hard attack and armor values weren't randomized, but were a direct result of the model stats. But apparently I was wrong. Look at this:

imgur com/uTdsgQZ
Falke
Posts: 179
Joined: Fri Aug 13, 2004 10:11 am

RE: Weird soft/hard attack calculation

Post by Falke »

Look at the Detail of the unit. The attacks per round will be different. eg first 1 attack, second 3 attacks.

In the suggestions forum i have asked for this stat to be added to this screen
battlefield91
Posts: 79
Joined: Tue Feb 17, 2015 5:18 am

RE: Weird soft/hard attack calculation

Post by battlefield91 »

Yeah, there is a limit on how much soft- and hard- attack artillery (foot, motorized, mechanised) can have. Exceeding that will result in more attacks per round, but sometimes lower attack values.
btonasse
Posts: 40
Joined: Mon Jun 15, 2020 4:03 pm

RE: Weird soft/hard attack calculation

Post by btonasse »

ORIGINAL: Falke

Look at the Detail of the unit. The attacks per round will be different. eg first 1 attack, second 3 attacks.

In the suggestions forum i have asked for this stat to be added to this screen
Aha, indeed! The second one has two attacks per round instead of one. Good catch!
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