Special Hexes

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Larac
Posts: 200
Joined: Sun Sep 05, 2004 8:09 am

Special Hexes

Post by Larac »

Things like Ship wrecks and such, what can you do besides drop a Recycle Station on them?

Been reading the Manual but all I have seen.

Am I missing anything?
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Malevolence
Posts: 1798
Joined: Sat Apr 03, 2010 11:12 am

RE: Special Hexes

Post by Malevolence »

They provide hex perks if within your zone boundary. Nice bonuses.
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*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Special Hexes

Post by zgrssd »

Usually those are Hex Perks. Meaning that give you something, simply for having them in your territory.

I never even looked if they had any scavenging points. Maybe I should do that...
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Malevolence
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Joined: Sat Apr 03, 2010 11:12 am

RE: Special Hexes

Post by Malevolence »

ORIGINAL: zgrssd

Usually those are Hex Perks. Meaning that give you something, simply for having them in your territory.

I never even looked if they had any scavenging points. Maybe I should do that...

When you take control the first time there is a chance a discovery event will trigger. Does not occur for repeated take overs... if you lose it and then reoccupy the same location.
Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
Larac
Posts: 200
Joined: Sun Sep 05, 2004 8:09 am

RE: Special Hexes

Post by Larac »

Thanks all!

Trying to figure it all out, lots to get ahold of.

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