Possible exploit with Civilization Level

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Jdane
Posts: 456
Joined: Thu Jun 04, 2020 11:12 pm

Possible exploit with Civilization Level

Post by Jdane »

When one incorporates a less civilized zone, the regime's Civilization Level might drop below the threshold at which a Fate Stratagem pack is awarded. It's just then a matter of time for the Level to go back up, which provides a new Stratagem pack.

I would have expected the Stratagem pack to be awarded only the first time the threshold is passed. But maybe is this working as intended. While in doubt, I thought I would mention it. (I must admit I didn't make sure this hadn't been already reported, if so, I apologize for the unnecessary noise.)
Leslac
Posts: 45
Joined: Mon May 04, 2020 6:17 am

RE: Possible exploit with Civilization Level

Post by Leslac »

I've gotten three stratagem packs over the span of like five turns because of this. If you settle new cities, it's easy to have this happen.
ramnblam
Posts: 216
Joined: Tue Jun 09, 2020 9:40 am
Location: Australia

RE: Possible exploit with Civilization Level

Post by ramnblam »

I lost a city due to rebels twice (lol) and got fate packs when I retook it both times.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Possible exploit with Civilization Level

Post by zgrssd »

ORIGINAL: ramnblam

I lost a city due to rebels twice (lol) and got fate packs when I retook it both times.
That sounds like the "only once per player" protection is not working.
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