[1.03b12] Successful Crackdown on Crime, syndicate not cleaned up until next turn

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Pi2repsilon
Posts: 42
Joined: Mon Jun 15, 2020 7:41 am

[1.03b12] Successful Crackdown on Crime, syndicate not cleaned up until next turn

Post by Pi2repsilon »

1.03 beta 12

When you successfully crackdown on the syndicate removing its influence

a) You can still play remaining syndicate cards that turn
b) The syndicate crime level notifier in the zone-view is not updated, it still says the syndicate is present with however many crews it had before you eliminated it


This is all cleaned up the next turn, but correct functionality would be to remove the cards and the notifier immediately upon successful syndicate crackdown.
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