Change victory conditions to be a bit faster to achieve

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Gozzon
Posts: 55
Joined: Sat Jun 20, 2020 6:20 pm

Change victory conditions to be a bit faster to achieve

Post by Gozzon »

I think the current 50% victory score and no one else at 25% is a bit excessive as at those scores you have long long time ago and there can be situation where a major is at 25% and you have to go through other majors to get and kick whomever is at 25% and preventing you from achieving victory.

Dropping the 25% requirement to being half of your current score would be fine as you most likely would outpace the whomever is at 25% while getting to them and it would shave off extra turns. Or at the very least have a toggle to switch between these two options

I also think that the exact victory point limit could be an option of 40, 45 or 50. Or maybe even free form for player to choose.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Change victory conditions to be a bit faster to achieve

Post by zgrssd »

A good idea. It would get around the guy being "just" 25% not being a real challenge, if you control literally 75% of the planet.
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