Road Demolition should be enabled regardless of connection to SHQ 1.04

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ydmatrix2
Posts: 286
Joined: Thu Jun 11, 2020 12:55 pm

Road Demolition should be enabled regardless of connection to SHQ 1.04

Post by ydmatrix2 »

See screenshot - where dismantling unconnected roads was not allowed:


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Destragon
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RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Post by Destragon »

Demolishing roads costs IP though.
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Vic
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RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Post by Vic »

Do you have Logistical Points on the Hex?
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ydmatrix2
Posts: 286
Joined: Thu Jun 11, 2020 12:55 pm

RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Post by ydmatrix2 »

There was a network of AI-built roads in my territory I was clearing up.

I was able to remove them initialy, but after a few deletions the parts that remained were now disconnected from the rest of the road network. I believe I should still be able to remove those roads on my territory, even if disconnected (unlike with building new roads).
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