That is the requirement to play this card.ORIGINAL: GodwinW
ORIGINAL: zgrssd
Because game AI has no way of planning for that possibility.ORIGINAL: GodwinW
Good point in some cases.
For example, I dislike the prohibition of playing minor diplo strats on minors who are at war with majors.
In my games that means I can get maybe 1 in 4-5 minors to even do stuff with potentially. And probably not the interestingly-located ones.
Why is there no 'I'll join your fight against the Major in return for you becoming me protectee, or even my vassal', for example?
There's no option to incorporate the fact they're fighting a war into your diplomacy, which is a bit weird. Someone at war may very well want an ally!
Humans meanwhile? Planning ahead is trivial for us.
No way? Eh.. what?
IF offered stratagem X THEN ** stratagem x can only be played when the minor is at war with a different major
.. IF (casualties > y), or (hexes - hexes of 5 turns ago < 0), or (w/e you want) THEN
.... accept
.. End if
End if
No idea what you think that maters for the AI, wich has to deal withthe player turning a expansion war vs a minor into a major regime struggle.
Or did you seriously think I was talking about the AI being unable to attack when someone is distracted by another war? The AI already seems to do that all the time!