1.00.072: Possible to damage more production than available

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ncc1701e
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1.00.072: Possible to damage more production than available

Post by ncc1701e »

Seems there is a problem with Strategic Bombing. In the lower right corner, I have damaged 8 production points with Strategic Bombing whereas there are only 6 production points available in Paris.

I am playing 1.00.072 official patch.

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RE: 1.00.072: Possible to damage more production than available

Post by AlvaroSousa »

No it isn't. I'll check tha tout though.
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RE: 1.00.072: Possible to damage more production than available

Post by sillyflower »

Shame on you,Monsieur!


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Paris has 20PPs. If you knock out 8, that leaves 12, of which Germans get 1/3rd ie 4.
At least, that's how I've always assumed it works, which is why I've never done strategic bombing of occupied countries
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RE: 1.00.072: Possible to damage more production than available

Post by Harrybanana »

ORIGINAL: sillyflower

Shame on you,Monsieur!


Paris has 20PPs. If you knock out 8, that leaves 12, of which Germans get 1/3rd ie 4.
At least, that's how I've always assumed it works, which is why I've never done strategic bombing of occupied countries


I don't think that is the way it works. You are correct that Paris has 20 PPs and on conquest the Axis can use 6; being 1/3rd as you say. But I think any bombing damage is applied to these 6PPs and not the 20. But I stand to be corrected by Alvaro. In one of my games my opponent started his strategic bombing campaign in 1942 by bombing the production in France and Belgium to dust. I assume he did so because I have no AA there (it is all in Germany) and to gain experience as much as he did to reduce my production. Having said that, in 1943 he switched to bombing the Ruhr and other locations in Germany and northern Italy. Despite my having high levels of AA and interceptors he has reduced the Ruhr to dust as well. So I think there is some merit to bombing occupied countries.
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RE: 1.00.072: Possible to damage more production than available

Post by AlvaroSousa »

He is still taking a greater PP loss ratio for his actions though. Especially when you put AA and an air sup.

Then if he does it every turn effectiveness goes down.
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RE: 1.00.072: Possible to damage more production than available

Post by ncc1701e »

So, I am confused. What are the expected numbers to display? 6 PP or 20 PP?
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RE: 1.00.072: Possible to damage more production than available

Post by Harrybanana »

I believe the 6 is correct as this is how much production the Germans receive from Paris. In my opinion the 8 is the bug. You should not be able to destroy more production than you are getting.

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RE: 1.00.072: Possible to damage more production than available

Post by Harrybanana »

ORIGINAL: Alvaro Sousa

He is still taking a greater PP loss ratio for his actions though. Especially when you put AA and an air sup.

Then if he does it every turn effectiveness goes down.

I don't understand what you are saying here. Are you saying that it is possible to destroy more production (ie 8) than is actually being received (ie 6); but that this can be countered by placing AA in the hex and interceptors in range? And what do you mean when you say that "he" is taking a greater PP loss ratio for his actions? In my experience a player never takes any losses when bombing a hex if there are no AA in the hex or interceptors in range.
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RE: 1.00.072: Possible to damage more production than available

Post by AlvaroSousa »

I'm saying it is more expensive to bomb you strategically than you to defend for the Allies.

But if the Allies decide to build just 2-3 strat bombers now Germany has to buy AA which also costs money.

Overall though it will cost more to the Allies in the end but they can afford it.

For example I will gladly trade 1 naval group for 1 naval group with the Italians till everyone dies. Because the Italians will run out of fleets before I will. In the Allies case they hold generally a ratio of 2:1 in production. They can afford to trade 5 production points to kill 2 German ones.

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RE: 1.00.072: Possible to damage more production than available

Post by Harrybanana »

I don't disagree with that at all.

But what nc1701e (great name by the way) is saying is that when bombing captured Production (like Paris in his example above) it is possible to do more damage than there is production in the first place. So is this a bug or WAD?

I think nc1701e is playing the Allies by the way, so good of him to point this out.
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RE: 1.00.072: Possible to damage more production than available

Post by AlvaroSousa »

No it is just a formatting issue. I'll take a look. I very likely need to round it down so it doesn't pop over.
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