Perhaps what rkr1958 mentions is actually a reality. I have been heavily modifying the save game files for years now, at first via a text editor called WinMerge, then via an Excel spreadsheet, then finally embarking on a Windows WPF app written in c#.
I will probably post a separate update thread to discuss the current scenario I'm playing (World War III), but will post a picture of what is possible:
This app (in concert with modified game CSV files) allows me to pretty much run my own WIF-inspired game, where I utilize the actual WIF.exe for things like:
- turn mechanics
- weather rolls
- and the pretty map
But pretty much every thing else is ran through the Windows app, and it simply tells the WIF.exe game what to show via the edited game save file.
It is the most fun I've had modding a game in a long time and I am in complete control of many factors impossible via the original game
