[1.4 b6] adjacent hex attack

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sardpl
Posts: 65
Joined: Fri Dec 10, 2010 3:58 pm

[1.4 b6] adjacent hex attack

Post by sardpl »

The unit in (48,43) can't attack the adjacent unit in (47,42) even if has full AP (message: MOVE MODE: Out of Range/Not enough AP). Is that correct?

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Jdane
Posts: 456
Joined: Thu Jun 04, 2020 11:12 pm

RE: [1.4 b6] adjacent hex attack

Post by Jdane »

Isn't (47,42) high mountain terrain?
If it is, that would be correct, since wheeled and tracked vehicles cannot enter this type of terrain (except maybe if there is a road there).
ramnblam
Posts: 216
Joined: Tue Jun 09, 2020 9:40 am
Location: Australia

RE: [1.4 b6] adjacent hex attack

Post by ramnblam »

Motorized infantry don't have the AP (because of the trucks) to get into high mountains I'm pretty sure. So you'll have to get a foot unit/s over there.
sardpl
Posts: 65
Joined: Fri Dec 10, 2010 3:58 pm

RE: [1.4 b6] adjacent hex attack

Post by sardpl »

Solved - it was wheeled
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