1.00.07: Advancements button

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ncc1701e
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1.00.07: Advancements button

Post by ncc1701e »

Alvaro, is the Advancements button is not supposed to light on when a new lab is available for usage?

I don't know. Could be a small enhancement?

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Chancellor Gorkon to Captain James T. Kirk:
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AlvaroSousa
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RE: 1.00.07: Advancements button

Post by AlvaroSousa »

It is supposed to.
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RE: 1.00.07: Advancements button

Post by MorningDew »

It doesn't always light up.
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RE: 1.00.07: Advancements button

Post by ncc1701e »

Still there in latest beta.
Chancellor Gorkon to Captain James T. Kirk:
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RE: 1.00.07: Advancements button

Post by AlvaroSousa »

Is it all games or just PBEM.
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RE: 1.00.07: Advancements button

Post by ncc1701e »

All my games are mostly PBEM. But, I think I have already seen this vs AI.

I will confirm.
Chancellor Gorkon to Captain James T. Kirk:
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RE: 1.00.07: Advancements button

Post by AlvaroSousa »

Thanks
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Designer Strategic Command
- Brute Force (mod) SC2
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RE: 1.00.07: Advancements button

Post by ncc1701e »

Well, just work versus AI so maybe PBEM related.
Chancellor Gorkon to Captain James T. Kirk:
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RE: 1.00.07: Advancements button

Post by AlvaroSousa »

Ok thanks
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Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
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RE: 1.00.07: Advancements button

Post by ncc1701e »

Correction, I just add the case versus AI. So the problem is for PBEM and AI games.
Chancellor Gorkon to Captain James T. Kirk:
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RE: 1.00.07: Advancements button

Post by AlvaroSousa »

Ok.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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