I'm wondering about a lot, but I'll start with these mysteries
1 - What effect will bombing the different targets have? For example, in strategic bombing I can choose between a large list of different targets, for example AFV, Aircraft, Port, Railyard, Manpower etc. I do not understand why I should choose one over the other? I can understand that during the war U boat bunkers were targeted for example. I understand that this would lead to less U-boats in the Atlantic hence less losses of allied shipping to the UK. But what effect will I see when bombing U-boats in WitW? And what effects will the other targets give? What effect will bombing Manpower, AFV, Aircraft, Railyard and the others have? How do you prioritize the targets? Do you have different priories when playing a scenario with say 12 turns rather than the full game?
2 - What type of aircraft should be used in the different missions? I see that using Level Bombers are good for strategic bombing, but are they also effective against units for example? How about interdiction? Fighters are obviously good for superiority mission and escort, but when do you want to use the fighter bombers? I understand that there might be a lot of considerations here, so maybe someone could tell me what aircraft are basically useless for one type of mission and very good at others?
3 - What considerations do you make when deciding what altitude, and what days, your mission should be flown?
4 - How do you decide, and what are your considerations, when determining how many aircraft should fly on a mission? How many is a minimum in an air directive? How many is "too much"? I would think that one recon aircraft can take just as good pictures of a target as 10, but one (fighter) bomber will not be effective bombing the target the next day.
I appreciate your thoughts and knowledge
