[1.04b7] Windtrap only producing 25% of listed output

Moderator: Vic

Post Reply
Culthrasa
Posts: 200
Joined: Sun Apr 16, 2017 12:13 pm

[1.04b7] Windtrap only producing 25% of listed output

Post by Culthrasa »

Hey,

I'm on a Cerabus planet with "alien life". I've constructed a Wind trap (my first ever :)) and it is only producing 25 of the listed output. Some planet effect that is not listed?

Image
Destragon
Posts: 475
Joined: Mon Jun 08, 2020 6:27 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by Destragon »

It might be what I mentioned here:
https://www.matrixgames.com/forums/tm.asp?m=4852072

Click on the reports screen in the top right, then help, then "planet statistics overview" and look up what it says next to "rain scarcity".
Culthrasa
Posts: 200
Joined: Sun Apr 16, 2017 12:13 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by Culthrasa »

will do, expect 0 since it's cerebus :)
Destragon
Posts: 475
Joined: Mon Jun 08, 2020 6:27 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by Destragon »

"Level 0" would actually mean lots of water on the planet. Level 4 means no moisture in the air at all and wind traps can't produce any water. I'm guessing you might have level 3 or something?
Culthrasa
Posts: 200
Joined: Sun Apr 16, 2017 12:13 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by Culthrasa »

@destragon, thanks for the addition :) I was talking about rainfall (which is 0mm), you about something else :)

It is level 3 indeed... trace rainfall. And probably not in my area... there all the tiles have rain 0mm...
Does that mean with no rainfall the wind trap procedures less?
OTOH if there is rainfall, a wind trap is not needed generally... and since it's a WIND trap, i expected full value :)
demiare
Posts: 470
Joined: Sat Jun 20, 2020 4:21 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by demiare »

Wind Trap isn't magic source of water (it's locked behind research [:D]) so it need to have some water in atmosphere to collect it. In your case water almost not present = reduced output.

And you're quite wrong about "rainfall = no wind trap needed". I get several planets having huge areas with 3...10 rainfall. So no water if you aren't lucky to start near lake/ice. In such games AI usually built tons of ice mines & water traps so everything is working fine.

But yean, I'm fully supporting your suggestion that construction screen should include AT LEAST planet-wide modifiers in buildings output.
Destragon
Posts: 475
Joined: Mon Jun 08, 2020 6:27 pm

RE: [1.04b7] Windtrap only producing 25% of listed output

Post by Destragon »

ORIGINAL: Culthrasa

Does that mean with no rainfall the wind trap procedures less?
I'm not sure if the rain value on a tile actually influences the production of a wind trap. I thought that it's only affected by the rain scarcity level of the planet. Level 4 being 0% production and level 3 being 25%.
Rain is harvested automatically and doesn't require a wind trap anyway.
Post Reply

Return to “Tech Support”