Andy Mac v the Co-Op

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Alfred
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RE: Andy Mac v the Co-Op

Post by Alfred »

ORIGINAL: jdsrae

ORIGINAL: RangerJoe

ORIGINAL: jdsrae

What stood out to me was the 18th Aus Div!

Maybe the Territorials emigrated!

The Govt in this parallel universe must have reduced the minimum age for volunteers to 13, and or called up the Boer War veterans!

Nah, that isn't it.

Curtin peered into the future and saw what big teeth those rabbits had against the Black Knight. Subtle change to the rabbit bounty hunters scheme. Payment now made for each live rabbit brought in to the army recruitment office who enlisted.

Alfred
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

:) :) :)
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

A few more turns have passed starting to make progress but its costing me lots of troops - preparations continue for a future operations against PH still not convinced it will work but preparations continue
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RangerJoe
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RE: Andy Mac v the Co-Op

Post by RangerJoe »

Something to read, but PH is probably best done at the start of the game. But that does not mean that it can't be done now:

Olorin " Olorin [J] vs JocMeister [A] "
https://www.matrixgames.com/forums/tm.a ... age=1&key=

Lowpe " Lambs to the slaughter (Lowpe (J) vs Jocke; BillBrown "
Here we go again, another pickup.

This is a scen 30 game with PDU off. Souped up Jacks, Georges, and Tonies, deadly AA, scenario 2 base.

I am picking up the game after Olorin ran roughshed over the Allies capturing Pear Harbor, Port Moresby, and the Aluetians all by mid February 1942.

https://www.matrixgames.com/forums/tm.a ... age=1&key=
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

Thanks That's helpfull
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PaxMondo
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RE: Andy Mac v the Co-Op

Post by PaxMondo »

Yeah, Olorin has really defined the IJ opening moves now ... he has gone through the starting position for every LCU, ship, and air group and optimized the initial push. Kinda like how you create your scripts with a running list if what is available vs what has been used where.

Anyway, yep, he's the man ...
Pax
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

OK an update on what is happening at end of Jan 42

Malaya

Attacked a few times doing damage and knocking down forts but a small British Fragment cut the rail line from Bankok and I am only now bringing in the 3 fresh dvisions to deliver the coup de grace - I expect Singapore to fall within a week

PI

Clark is going to be a monumental pain I have decided to maintain the siege for now and may even pull a couple of Divisons out until later as I have better use for them elsewhere - Basically no more major attacks until supply is gone

Mindanao

major invasion en route trying the use a big hammer and you will lose less approach

PM :) fell this turn but only just the plan is to pursue the garrison to extinction while my more battered Divs rest and recuperate.

Ground combat at Port Moresby (98,130)

Japanese Shock attack

Attacking force 51716 troops, 625 guns, 185 vehicles, Assault Value = 1268

Defending force 26221 troops, 337 guns, 322 vehicles, Assault Value = 443

Japanese adjusted assault: 669

Allied adjusted defense: 333

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Port Moresby !!!

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
2533 casualties reported
Squads: 39 destroyed, 140 disabled
Non Combat: 1 destroyed, 20 disabled
Engineers: 2 destroyed, 13 disabled
Guns lost 16 (1 destroyed, 15 disabled)

Allied ground losses:
8792 casualties reported
Squads: 225 destroyed, 14 disabled
Non Combat: 581 destroyed, 45 disabled
Engineers: 164 destroyed, 0 disabled
Guns lost 255 (251 destroyed, 4 disabled)
Vehicles lost 28 (26 destroyed, 2 disabled)
Units retreated 14
Units destroyed 1

Defeated Allied Units Retreating!

Assaulting units:
44th Infantry Division
148th Infantry Regiment
56th Engineer Regiment
16th Division
146th Infantry Regiment
150th Ind.Mixed Brigade
56th Recon Regiment
98th Division
142nd Ind.Mixed Brigade
14th Ind.Art.Mortar Battalion
5th Mortar Battalion
3rd Mortar Battalion
56th Field Artillery Regiment
1st RF Gun Battalion
18th Mountain Gun Regiment
113th Infantry Rgt /1

Defending units:
6th RAA Coastal Artillery Regiment
12th Australian Brigade
Port Moresby Brigade
18th Australian Division
49th Australian Battalion
3rd Motor Brigade
Lark Battalion
2/1st Ind Coy
Moresby Fortress
108th Tank Attack Regiment
RAAF Port Morseby Base Force
16th RAAF Base Force
15th RAAF Base Force
6th RAAF Base Force
68th RAAF Wing

CENTPAC

All quiet still need to deal with Wake at some point

WESTPAC

All PI and Line islands captured apart from Pearl Harbour which is fully suppressed - 5 Divs en route for the landing and assault on PH probably not attack until 2nd/3rd week in Feb 42

Burma

Quiet not made a big push yet

DEI

Captured Kendari but apart from that quiet

China

Mess not really focussed on it enough yet

Overall I am reasonably happy I have made mistakes and will make more but I have a feeling in this mod that ships I own will become pure target practice later in the war so would rather spend them (hopefully wisely) now.

Economy supply keeps dropping overall in the empire but I haven't captured the big resource/oil sites yet and the previous Japanese Admiral set up a very ambitious research programme that is costing me a lot at present to repair.

I am researching 5 main aircraft

A6M8 Zero (Mitsi 33) - 25 Factories - Currently due 4/44
G8 Rita (Naka 45) - 16 Factories - Currently due 2/44
Oscar IV (Naka 35) (over 500 engines in pool) - 11 Factories - Currently 2/45
Tojo IId (Mitsi 31) (over 500 engines in pool) - 8 Factories - Currently 6/44
Tojo IIb (Naka 35) (over 500 engines in pool) - 4 Factories - Currently 7/43

I was due to move the IIb's to IId's research but I may need a big cannon aircraft earlier so being a little slow in moving them.

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RangerJoe
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RE: Andy Mac v the Co-Op

Post by RangerJoe »

It looks like he messed up the research. Get the factories fixed first by researching the first in the line, then move down the path to the ones that you want. It is a lot faster and the supplies get used faster, but you don't collect interest on the supplies while they are in storage.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Lowpe
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RE: Andy Mac v the Co-Op

Post by Lowpe »

From the arrival dates, I doubt previous admiral messed up.[;)]

But my goodness look at that Rita investment.





CV10
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RE: Andy Mac v the Co-Op

Post by CV10 »

That's a substantial investment for a Japanese 4E bomber, particularly one for 1944. If it doesn't eat up too much in the way of supplies, they might be handy in punishing your opponents if they don't CAP their ports and air bases sufficiently.

"Jack, you have debauched my sloth!" Dr. Stephen Maturin
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RangerJoe
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RE: Andy Mac v the Co-Op

Post by RangerJoe »

For the Zero, research the Rufe until all factories are repaired, then change the research to whatever model that you want. Do the same with the Tojo and the Oscar, research the first one until the factories are repaired then move along the path.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Lowpe
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RE: Andy Mac v the Co-Op

Post by Lowpe »

ORIGINAL: RangerJoe

For the Zero, research the Rufe until all factories are repaired, then change the research to whatever model that you want. Do the same with the Tojo and the Oscar, research the first one until the factories are repaired then move along the path.

This is not a normal game. Nowhere close.[:)]

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RangerJoe
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RE: Andy Mac v the Co-Op

Post by RangerJoe »

Sorry, my mistake.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Nomad
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RE: Andy Mac v the Co-Op

Post by Nomad »

AndyMac, what scenario/version are you playing? There are at least 4 different versions that I can see.
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

Nomad not sure sorry ask Evoken or ParadigmBlue the game started before I took over

Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

2nd Feb - looks like Singapore will be mine in a week or so

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 101923 troops, 1033 guns, 544 vehicles, Assault Value = 2593

Defending force 65788 troops, 778 guns, 818 vehicles, Assault Value = 973

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 2182

Allied adjusted defense: 2129

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), morale(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
6099 casualties reported
Squads: 16 destroyed, 358 disabled
Non Combat: 1 destroyed, 57 disabled
Engineers: 34 destroyed, 109 disabled
Guns lost 52 (2 destroyed, 50 disabled)
Vehicles lost 30 (4 destroyed, 26 disabled)

Allied ground losses:
2131 casualties reported
Squads: 81 destroyed, 199 disabled
Non Combat: 30 destroyed, 142 disabled
Engineers: 4 destroyed, 62 disabled
Guns lost 73 (10 destroyed, 63 disabled)
Vehicles lost 132 (48 destroyed, 84 disabled)
Units destroyed 1

Assaulting units:
3rd Special Assault Division
15th Ind. Engineer Regiment
12th Engineer Regiment
80th Division
114th Infantry Regiment
23rd Ind. Engineer Regiment
4th Ind. Engineer Regiment
33rd Division
14th Tank Regiment
1st Tank Regiment
Imperial Guards Division
2nd Special Assault Division
5th Division
1st RTA Division
56th Infantry Regiment
5th Amphibious Brigade
15th Guards Regiment
25th Army
18th Medium Field Artillery Regiment
3rd Medium Field Artillery Regiment
3rd Ind. Mountain Gun Regiment

Defending units:
2nd Malay Battalion
3rd Cavalry Regiment
11th Indian Division
5/14th Punjab Battalion
22nd Australian Brigade
FMSV Brigade
8th Indian Brigade
2/17 Dogra Battalion
SSVF Brigade
1st Manchester Battalion
2nd Loyal Battalion
3rd SSVF Battalion
27th Australian Brigade
12th Indian Brigade
Malaya Army
24th NZ Pioneer Coy
1st Mysore Battalion
1st HK&S Heavy AA Regiment
109th RN Base Force
110th RAF Base Force
Singapore Base Force
2nd ISF Base Force
1st Hyderabad Battalion
Singapore Fortress
109th RAF Base Force
1st Indian Heavy AA Regiment
111th RAF Base Force
112th RAF Base Force
113th RAF Base Force
272/273rd Bty 80th AT Gun Regiment
3rd HK&S Light AA Regiment
3rd ISF Base Force
3rd Heavy AA Regiment
III Indian Corps
2nd Gordons Battalion
Malayan Air Wing
22nd Indian Mountain Gun Regiment
2nd HK&S Heavy AA Regiment
5th Field Regiment
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

These are all repaired size 30 research factories

A6M8 Zero (Mitsi 33) - 25 Factories - Currently due 4/44

So if I have understood correctly without the engine bonus I am accelerating the A6M8 one month every 4 days so I will have it by June 42.....

G8 Rita (Naka 45) - 16 Factories - Currently due 2/44

One month every 6 days so again May/June 42

Oscar IV (Naka 35) (over 500 engines in pool) - 11 Factories - Currently 2/45

One month every 4 - 5 days as I have the engine bonus

Tojo IId (Mitsi 31) (over 500 engines in pool) - 8 Factories - Currently 6/44

One month every 6 days as I have the engine bonus

Tojo IIb (Naka 35) (over 500 engines in pool) - 4 Factories - Currently 7/43

One month every 12 days due to engine bonus

That's seriously crazy !!!
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

Asked Evoken and PB to post the version
Andy Mac
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RE: Andy Mac v the Co-Op

Post by Andy Mac »

All the research is the work of the previous Japanese admiral I am merely following his plan apart from the Tojo 2b which I am splitting my research to accelerate a bit
Andy Mac
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Location: Alexandria, Scotland

RE: Andy Mac v the Co-Op

Post by Andy Mac »

Sinapore falls and yet again my industry in nuked - 3rde time this has happened

HI 0/70
LI 0.80
Repair Yard 0/50
Arms 0/60
Resource 0/160

3rd time this has happened


Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 126260 troops, 1366 guns, 638 vehicles, Assault Value = 2685

Defending force 54240 troops, 684 guns, 672 vehicles, Assault Value = 473

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 2297

Allied adjusted defense: 737

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Singapore !!!

Combat modifiers
Defender: terrain(+), leaders(+), experience(-), supply(-)
Attacker: disruption(-)

Japanese ground losses:
2394 casualties reported
Squads: 29 destroyed, 190 disabled
Non Combat: 2 destroyed, 39 disabled
Engineers: 5 destroyed, 32 disabled
Guns lost 38 (2 destroyed, 36 disabled)
Vehicles lost 14 (3 destroyed, 11 disabled)

Allied ground losses:
73080 casualties reported
Squads: 739 destroyed, 0 disabled
Non Combat: 2381 destroyed, 0 disabled
Engineers: 421 destroyed, 0 disabled
Guns lost 752 (752 destroyed, 0 disabled)
Vehicles lost 994 (994 destroyed, 0 disabled)
Units destroyed 32

Assaulting units:
3rd Special Assault Division
1st Special Assault Division
5th Division
2nd Special Assault Division
Imperial Guards Division
33rd Division
4th Ind. Engineer Regiment
15th Guards Regiment
23rd Ind. Engineer Regiment
1st RTA Division
12th Engineer Regiment
15th Ind. Engineer Regiment
14th Tank Regiment
6th RTA Division
1st Tank Regiment
80th Division
114th Infantry Regiment
56th Infantry Regiment
5th Amphibious Brigade
7th Guards Division
25th Army
18th Medium Field Artillery Regiment
3rd Medium Field Artillery Regiment
3rd Ind. Mountain Gun Regiment

Defending units:
11th Indian Division
22nd Australian Brigade
27th Australian Brigade
12th Indian Brigade
Malaya Army
113th RAF Base Force
FMSV Brigade
1st Hyderabad Battalion
2/17 Dogra Battalion
22nd Indian Mountain Gun Regiment
24th NZ Pioneer Coy
3rd SSVF Battalion
3rd HK&S Light AA Regiment
1st Mysore Battalion
1st HK&S Heavy AA Regiment
2nd Loyal Battalion
Singapore Base Force
2nd HK&S Heavy AA Regiment
Singapore Fortress
III Indian Corps
3rd ISF Base Force
109th RN Base Force
8th Indian Brigade
1st Indian Heavy AA Regiment
109th RAF Base Force
3rd Heavy AA Regiment
2nd ISF Base Force
111th RAF Base Force
Malayan Air Wing
112th RAF Base Force
110th RAF Base Force
5th Field Regiment
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