
Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Not your Father's Burma! This is a real game changer, and I feel compelled to send a diplomatic note to Japan about it.[:)]


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RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
That makes an invasion at Akyab more imperative just to flank that line to get the enemy to withdraw. Then you can move into the free fortifications.
But then again, more bases for the paratroopers to capture with intact fortifications. [:D]
But then again, more bases for the paratroopers to capture with intact fortifications. [:D]
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: RangerJoe
That makes an invasion at Akyab more imperative just to flank that line to get the enemy to withdraw. Then you can move into the free fortifications.
But then again, more bases for the paratroopers to capture with intact fortifications. [:D]
The British have to garrison these with something. Can't give such high forts over for free, but then with a supply draw of 150 or so per turn instead of the normal relatively full supply for fight off base, things have really changed in this theater.
Great job Andy!
PS: Message sent to Japan.[:)]
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: Lowpe
ORIGINAL: RangerJoe
That makes an invasion at Akyab more imperative just to flank that line to get the enemy to withdraw. Then you can move into the free fortifications.
But then again, more bases for the paratroopers to capture with intact fortifications. [:D]
The British have to garrison these with something. Can't give such high forts over for free, but then with a supply draw of 150 or so per turn instead of the normal relatively full supply for fight off base, things have really changed in this theater.
Great job Andy!
They might also suck supply from Ramree if they are Allied. That would keep that supply from going to China. Granted, only a little but China needs all of the help it can get.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: RangerJoe
ORIGINAL: Lowpe
ORIGINAL: RangerJoe
That makes an invasion at Akyab more imperative just to flank that line to get the enemy to withdraw. Then you can move into the free fortifications.
But then again, more bases for the paratroopers to capture with intact fortifications. [:D]
The British have to garrison these with something. Can't give such high forts over for free, but then with a supply draw of 150 or so per turn instead of the normal relatively full supply for fight off base, things have really changed in this theater.
Great job Andy!
They might also suck supply from Ramree if they are Allied. That would keep that supply from going to China. Granted, only a little but China needs all of the help it can get.
The reverse, is I think more likely. The supply limit of the dot base restricts supply into the hex for local use, but not thru it. It is often common to have large forces in these hexes prior to the change, and being a non base hex it would pull supply however frequent and with whatever wastage. But now, with troops in these hexes you won't be pulling in huge amounts of supply, freeing up that supply to work its way into China as long as there are troops on the road off base in China. The trick is make sure that the Chinese troops get prioritized over your the Burma troops (if supplying China is your goal).
For example if Allies accumulate supply into Lashio or even Mandalay, and then have Chinese troops just inside the Chinese border on the road from Lashio, they will pull supply frequently from Lashio with very little wastage. Put those Chinese troops in a Paoshan, and then they will be restricted to Paoshan's daily supply limit.
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
So have your trashed Chinese units head towards Lashio or Ledo but keep them in China. At least keep them there for rebuilding.
I have yet to get that far against the computer. It always surrenders on 1 January 1943. [:(]
I have yet to get that far against the computer. It always surrenders on 1 January 1943. [:(]
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: RangerJoe
So have your trashed Chinese units head towards Lashio or Ledo but keep them in China. At least keep them there for rebuilding.
I have yet to get that far against the computer. It always surrenders on 1 January 1943. [:(]
There is generally speaking no comparison between a Pbem game and an AI game with respect to China.[;)]
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
i have thought those 6/9's are an oops ....ORIGINAL: Lowpe
Not your Father's Burma! This is a real game changer, and I feel compelled to send a diplomatic note to Japan about it.[:)]
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Pax
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
But you don't have to accept the surrender. Just tell the AI you are going to wipe it from the face of the storage device!ORIGINAL: RangerJoe
So have your trashed Chinese units head towards Lashio or Ledo but keep them in China. At least keep them there for rebuilding.
I have yet to get that far against the computer. It always surrenders on 1 January 1943. [:(]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Those HK MTBs can just make the NW corner of Luzon and refuel. Often they will run into IJ invasion forces and send them colliding into each other. Once they have refueled, I send them to Iba to interdict where they can. If they run out of torps, I believe there is an AGP in the Luzon area or they could run to Manila to reload. Looking to keep them pesky rather than expecting any great results from their action.ORIGINAL: Lowpe
Bearing in mind no plan survives contact:
Some early thinking on moving ships, bearing in mind I am not sure what I will be allowed to move on the pre turn -- I probably won't make any offensive moves anywhere pre-turn except for China that is already at war.
HK Desron to Formosa then Wenchow then Aleutians or Midway
Houston to Babeldaob then Darwin or Rabaul
Boise to Guam then Midway or Aleutians
PT boats to Sulu Sea
Disband Brit MTB at HK after a turn or two
Other MTBs to Palembang/Singers (Mersing Invasion counter perhaps)
Thinking about the Desron at Manila -- sending it east to Guam or hiding in a dot base for a few turns
Force Z to India...hard to save them if KB shows up hunting them
Heavy Cruisers out of SRA quickly, will skirmish with CL and Destroyers (go for convoys avoid SAGs)
Thundering Herd.... a lot of it towards Guam/Midway. Perhaps it can lure ammo depleted ships into aerial ambush. But also along Brunei coast, Sulu Sea to Celebes and Darwin/Java. One or two towards Pakhoi, perhaps even Wenchow.
Want to create some dot base ambushes with floats and or/safe harbors for patrols to work from and perhaps patrol boat ambush
It seems crazy for Japan to not go for Pearl to me, the only other target of merit is Force Z. I think most other openings can be accomplished with most carriers hitting Pearl. If all the planes and shipping at Pearl are untouched, I will use most of them. You probably could hunt TF Z with only Kaga if you wanted to -- I don't see an easy way to save TF Z.
The US PTs mostly have poor skippers. IIRC, PT-31 is the one to make TF flagship. Not sure of the timing, but US PTs might be able to get in one attack from Iba on the Northern Luzon invaders before heading to the Sulu Sea or Legaspi area.
I found the Formosa IJ TFs too well protected for the 4" guns of the HK DDs. They can do good work at Samah before heading for Manila. Will be keen to see how your plans work out. Definitely some off-of-the-island thinking there. [:)]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: BBfanboy
But you don't have to accept the surrender. Just tell the AI you are going to wipe it from the face of the storage device!ORIGINAL: RangerJoe
So have your trashed Chinese units head towards Lashio or Ledo but keep them in China. At least keep them there for rebuilding.
I have yet to get that far against the computer. It always surrenders on 1 January 1943. [:(]
True, but when you wipe out the Japanese on Luzon and are shipping hundreds of thousands of tons of supply to Hong Kong in mid 1942 . . .
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: BBfanboy
Those HK MTBs can just make the NW corner of Luzon and refuel. Often they will run into IJ invasion forces and send them colliding into each other. Once they have refueled, I send them to Iba to interdict where they can. If they run out of torps, I believe there is an AGP in the Luzon area or they could run to Manila to reload. Looking to keep them pesky rather than expecting any great results from their action.
The US PTs mostly have poor skippers. IIRC, PT-31 is the one to make TF flagship. Not sure of the timing, but US PTs might be able to get in one attack from Iba on the Northern Luzon invaders before heading to the Sulu Sea or Legaspi area.
I found the Formosa IJ TFs too well protected for the 4" guns of the HK DDs. They can do good work at Samah before heading for Manila. Will be keen to see how your plans work out. Definitely some off-of-the-island thinking there. [:)]
I have done those runs with the mtbs from Hong Kong, and also the PT boats from Manila against Andy's Ironman years and years back. I remember most of the PT boat skippers suck, well almost every leader is suspect on the Allied side. I want to do something else.
My thought would be to get the PT boats skirmishing with IJN SAGs (leap frogging either to Balikpapen or Brunei and from there making for Palembang or Singers) using up their ammo stocks, as a method to get more of the Thundering Herd to escape. Rearming is a great weakness of the IJN initially.
The HK Desron can carry mines, I thought to bombard Kagi hoping to score some transport planes, make Wenchow, plant mines at Naha, if they have ammo meet up with Boise, and if not head for Alaska (Canada) or if safe Midway. I plan on sending an AE to Midway right away. I doubt the British DDs are anywhere as good as American destroyers at bombarding, but you never know and I do know they are decent ships and I would like to see them survive. Their presence may cause IJN fleets to react away or towards. Who knows. It would be nice to eventually get them to pair up with Warspite and raise Canadian morale.
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Scout1 has some irl issues going on and anticipates about 1 week to finish the first turn or so. I told him to take his time and that to remember this is a game. I hope everything works out for him.[:)]
He is working diligently on the first turn, and I think he has some non-historical opening in to hit me hard with. I want a nail biter of a game where my back is to the wall and every VP counts.[:)]
Meanwhile I am off again Friday for another Gettysburg battlefield excursion and then going to Monticello next Friday. Got to love Fridays in July especially when you can mix it with history!
He is working diligently on the first turn, and I think he has some non-historical opening in to hit me hard with. I want a nail biter of a game where my back is to the wall and every VP counts.[:)]
Meanwhile I am off again Friday for another Gettysburg battlefield excursion and then going to Monticello next Friday. Got to love Fridays in July especially when you can mix it with history!
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: PaxMondo
i have thought those 6/9's are an oops ....
I will ask Andy.
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: Lowpe
ORIGINAL: RangerJoe
ORIGINAL: Lowpe
The British have to garrison these with something. Can't give such high forts over for free, but then with a supply draw of 150 or so per turn instead of the normal relatively full supply for fight off base, things have really changed in this theater.
Great job Andy!
They might also suck supply from Ramree if they are Allied. That would keep that supply from going to China. Granted, only a little but China needs all of the help it can get.
The reverse, is I think more likely. The supply limit of the dot base restricts supply into the hex for local use, but not thru it. It is often common to have large forces in these hexes prior to the change, and being a non base hex it would pull supply however frequent and with whatever wastage. But now, with troops in these hexes you won't be pulling in huge amounts of supply, freeing up that supply to work its way into China as long as there are troops on the road off base in China. The trick is make sure that the Chinese troops get prioritized over your the Burma troops (if supplying China is your goal).
For example if Allies accumulate supply into Lashio or even Mandalay, and then have Chinese troops just inside the Chinese border on the road from Lashio, they will pull supply frequently from Lashio with very little wastage. Put those Chinese troops in a Paoshan, and then they will be restricted to Paoshan's daily supply limit.
My bad. Sometimes I have an issue with something and I don't think clearly. Then I tend to go overboard on the correcting of it. [:(]
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
IIRC, the crew experience on the HK DDs makes them competent at torpedo attacks and ASW. They dodge aircraft bombs and torpedoes pretty good until they run low on ammo.ORIGINAL: Lowpe
ORIGINAL: BBfanboy
Those HK MTBs can just make the NW corner of Luzon and refuel. Often they will run into IJ invasion forces and send them colliding into each other. Once they have refueled, I send them to Iba to interdict where they can. If they run out of torps, I believe there is an AGP in the Luzon area or they could run to Manila to reload. Looking to keep them pesky rather than expecting any great results from their action.
The US PTs mostly have poor skippers. IIRC, PT-31 is the one to make TF flagship. Not sure of the timing, but US PTs might be able to get in one attack from Iba on the Northern Luzon invaders before heading to the Sulu Sea or Legaspi area.
I found the Formosa IJ TFs too well protected for the 4" guns of the HK DDs. They can do good work at Samah before heading for Manila. Will be keen to see how your plans work out. Definitely some off-of-the-island thinking there. [:)]
I have done those runs with the mtbs from Hong Kong, and also the PT boats from Manila against Andy's Ironman years and years back. I remember most of the PT boat skippers suck, well almost every leader is suspect on the Allied side. I want to do something else.
My thought would be to get the PT boats skirmishing with IJN SAGs (leap frogging either to Balikpapen or Brunei and from there making for Palembang or Singers) using up their ammo stocks, as a method to get more of the Thundering Herd to escape. Rearming is a great weakness of the IJN initially.
The HK Desron can carry mines, I thought to bombard Kagi hoping to score some transport planes, make Wenchow, plant mines at Naha, if they have ammo meet up with Boise, and if not head for Alaska (Canada) or if safe Midway. I plan on sending an AE to Midway right away. I doubt the British DDs are anywhere as good as American destroyers at bombarding, but you never know and I do know they are decent ships and I would like to see them survive. Their presence may cause IJN fleets to react away or towards. Who knows. It would be nice to eventually get them to pair up with Warspite and raise Canadian morale.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: Lowpe
ORIGINAL: PaxMondo
i have thought those 6/9's are an oops ....
I will ask Andy.
I have already brought up this issue with AndyMac in May 2020. He said he would amend it, but no scen update yet. Maybe Lowpe can work his magic on Andy...
Post 146
https://www.matrixgames.com/forums/tm.a ... age=5&key=
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
ORIGINAL: Yaab
ORIGINAL: Lowpe
ORIGINAL: PaxMondo
i have thought those 6/9's are an oops ....
I will ask Andy.
I have already brought up this issue with AndyMac in May 2020. He said he would amend it, but no scen update yet. Maybe Lowpe can work his magic on Andy...
Post 146
https://www.matrixgames.com/forums/tm.a ... age=5&key=
Oh, that is too bad. I really like the concept of super difficult terrain to fight in from the get go, and pressure on Allies to spread garrisons all over the place and pressure on Japan to advance quickly in this area.
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Yeah, the concept isn't bad, but then I think he is missing a couple places with 6/9's.
However, I can tell you from experience that allied units just in the terrain are more difficult to extract as the IJ. In a base, they are more vulnerable to attacks (Air/Naval) even with the high forts. Its just game mechanics. I have always ascribed that to: "In a base, you know exactly where they are. In terrain, there are 40 mi2 to hide in." I'm not sure this is accurate, we'd need Gary to answer that, but I can state that the game mechanics do play out this way.
However, I can tell you from experience that allied units just in the terrain are more difficult to extract as the IJ. In a base, they are more vulnerable to attacks (Air/Naval) even with the high forts. Its just game mechanics. I have always ascribed that to: "In a base, you know exactly where they are. In terrain, there are 40 mi2 to hide in." I'm not sure this is accurate, we'd need Gary to answer that, but I can state that the game mechanics do play out this way.
Pax
RE: Hell Hath Frozen Over (Scout1 (J) vs Lowpe (A)
Well, since it is scen 002, I guess the Burma forts may stay. AndyMac said those forts were his mistake, but I was reporting them in scen001.



