Adding new aircraft to your mod... A small bit of help please

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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Cavalry Corp
Posts: 4308
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

Adding new aircraft to your mod... A small bit of help please

Post by Cavalry Corp »

I have avoided adding any new aircraft to my mod but apparently the PH Phantom is the historical first jet aircraft on the Midway class. Remember mine is a mod. This means I need to add this and potentially one or two other aircraft. Is it a matter of just copying the whole sheet of aircraft from the website will it still work with my mod? I assume the planes work by this sheet of art rather than individual pictures like the ships. Are these sheets of artwork one size fits all?

Any help appreciated thank you.

Very close to finishing the mod now. What an enormous amount of work these things turn into.
Evoken
Posts: 496
Joined: Wed Oct 23, 2019 1:51 pm

RE: Adding new aircraft to your mod... A small bit of help please

Post by Evoken »

I have used paint.net program to copy paste single aircraft pictures to the file that contains all the aircraft. Worked pretty well
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Adding new aircraft to your mod... A small bit of help please

Post by Nomad »

In the stickies threads in this sub forum there is one called art mods. Here it is: https://www.matrixgames.com/forums/tm.asp?m=2405660
Michaelm details how to add individual aircraft art to a scenario.
Cavalry Corp
Posts: 4308
Joined: Tue Sep 02, 2003 5:28 pm
Location: Sampford Spiney Devon UK

RE: Adding new aircraft to your mod... A small bit of help please

Post by Cavalry Corp »

OK thanks I will review these posts.
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