Unit stacks on offensive

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Rahvyn
Posts: 7
Joined: Thu Oct 02, 2003 10:19 pm

Unit stacks on offensive

Post by Rahvyn »

Hi all;

I am fairly new to this type of wargaming, and so far I wonder why I waited so long to get into it. I figured I'd start out easy and went with the 1UK scenario. Couple questions please:

1 - I have been stacking units, keeping divisions together, in stacks of 4, then pushing forward. So far it's been tough going. Would I be better off using smaller stacks and keeping a wider front?

2 - Is it better to mix divisions, while keeping them close, or to keep divisions on the same stack?

Thanks
Rahvyn
Massattack
Posts: 89
Joined: Mon Oct 28, 2002 3:38 am
Location: UK

Post by Massattack »

Hi Rahvyn,

Welcome to the hobby! My advice would be to cover a wider front with your units in general, as this plugs any holes in your lines better, and concentrate into stacks for offensive strength, or if necessary to increase defensive strength. Part of the skill in the game is working out how to cover all avenues without spreading yourself too thinly everywhere, and this may require taking calculated risks in how you deploy your units. You get a bonus for maintaining divisional integrity, that is, keeping the units of a division within 5 hexes of each other. The unit icons help here, or use the highlight tool which gives an orange outline to all units within a division, and you can cycle through the units of a division just to check their whereabouts as well. Sometimes necessity dictates that you may have to send a unit well away from its brother units.

Have fun! Regards
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Rob Gjessing
Posts: 525
Joined: Mon Jan 27, 2003 5:09 am
Location: Sydney Australia
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Post by Rob Gjessing »

Arhh heck I was just about finished a long reply to this when I lost it all.. Grr!

In a nutshell what I was saying was..

- Its best to attack from as many adjacent hexes as possible - so if you have a choice of attacking with all your units in one stack in one hex, or them all spread out in adjacent hexes - then opt for the later.

- Its wise to keep all of your Divisional units within close proximity of each other to obtain Divisional Integrity bonus'

- Yes, mix your unit types up.. throw in some INF with your ARM. Not only will your ARM give you some shock capabilities, some of your INF may have anti shock, plus, its good to have some strong inf in there to take losses rather then your ARM getting them.

The designers of this game (SSG) have tried to be as 'realistic' as possible when designing it, so if its a good tactic in real warfare then try and replicate it in the game (ie: Mixed Arms, attack as a division, attack from multi locations, cut the enemys supply, control the roads and cross roads, defend in the towns and the heavy woods and along rivers, your your airforce (interdiction) to strafe and slow advancing units and cut supply etc.)..
Isn't that bizarre?
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