Message feature in Multiplayer game

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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eheiser
Posts: 57
Joined: Mon Oct 08, 2007 10:58 pm

Message feature in Multiplayer game

Post by eheiser »

I've tried using the message feature in the Strategic Map tab to try and communicate with other human opponents. I get a text box, write the message, send it and get a "message sent" confirmation, but I don't believe anyone has received one.

Has anyone used this function successfully?
eddieballgame
Posts: 903
Joined: Wed Jun 29, 2011 2:50 am

RE: Message feature in Multiplayer game

Post by eddieballgame »

Repost from the other thread:

This is interesting.
In our game I have access to some data per the 'Blackspace' (major regime) & not the other majors, except for a few 'minors'.
This is via the 'Rep' & 'Regimes' tabs.
Also, per in-game messaging...where is that button?
I was not aware of that feature.

Is it via the 'Open Contact' cards?
DTurtle
Posts: 443
Joined: Mon Apr 26, 2010 6:05 pm

RE: Message feature in Multiplayer game

Post by DTurtle »

The thing is that the message only appears in the Report -> Letterbox tab. The other players probably didn't check there.

It would be helpful if the message would be displayed on a VidCom screen at the beginning of the turn.

To send a message, open the Strategic Map and select the regime.
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mroyer
Posts: 1266
Joined: Sun Mar 06, 2016 12:27 pm

RE: Message feature in Multiplayer game

Post by mroyer »

ORIGINAL: DTurtle
The thing is that the message only appears in the Report -> Letterbox tab. [\quote]

Ah HA!! DTurtle is correct. I dug back through my archive of saved turns, and sure enough there are the letters from Bluto, President for Life, waiting still in a sealed envelope on the imperial kitchen table, misplaced under a book.

It would be helpful if the message would be displayed on a VidCom screen at the beginning of the turn.

Indeed.
I actually like the idea it arrives in the letter box - that zippers it in nicely with the feel of the rest of the game, but some sort of "you've got mail" notification is almost essential for this.

Thanks DTurtle!

-Mark R.
eheiser
Posts: 57
Joined: Mon Oct 08, 2007 10:58 pm

RE: Message feature in Multiplayer game

Post by eheiser »

Woa, I've never checked my letterbox. A lot of bills in here. Mark, you can't trust that Bluto guy, I learned from cartoons.
eheiser
Posts: 57
Joined: Mon Oct 08, 2007 10:58 pm

RE: Message feature in Multiplayer game

Post by eheiser »

Hello eddieballgame. Here is a picture. You have to pick a human controlled regime for the message button to light up.





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eddieballgame
Posts: 903
Joined: Wed Jun 29, 2011 2:50 am

RE: Message feature in Multiplayer game

Post by eddieballgame »

Thank you Eric, good stuff...will check when I receive my next turn.
I was aware of the 'Letterbox' but not the 'Message' button.
Learn something new everyday.[:)]
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