(1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

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Philo32b
Posts: 96
Joined: Mon Jul 09, 2012 2:02 am

(1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Post by Philo32b »

In my game the upgrade cost is not what the manual says it should be. The manual says it should be New Cost - Old Cost, + 33% of New Cost. Instead, the game is charging me the complete new cost to upgrade.

Please find below the link to my saved game. In 3 INF there are Riflemen VI, with Battledress and automatic weapons. I want to upgrade them to Riflemen VII, with Battledress and Gauss Rifles.

The cost of the Riflemen VI is 6 metal, 10 IP, and 1 machine
The cost of the Riflemen VII is 6 metal, 11 IP, and 1 machine

The upgrade cost should be 1.98 metal, 3.63 IP, and .33 machine. Rounding the fractions leaves an upgrade cost of only 2 metal, 4 IP, and 0 machines.

Instead the game is charging me 6 metal, 11 IP, and 1 machine for the upgrade.

http://www.mediafire.com/file/v3oshidgq ... 8.se1/file
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Vic
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RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Post by Vic »

This will be improved in the upcoming beta. Thanks for taking the time to report this.
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HansLemurson
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Joined: Tue Jul 28, 2020 3:38 pm

RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Post by HansLemurson »

I was wondering why it was cheaper to scrap and re-build a sub-unit than to upgrade.
Kalkkis
Posts: 44
Joined: Sun Sep 27, 2015 2:12 pm

RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Post by Kalkkis »

In 1.05b2 it still charges you the wrong price, even if the reported cost in the upgrade window is right.

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Vic
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RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Post by Vic »

Yes sorry. Was fixed in beta3
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