Top tournament

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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Hadros
Posts: 24
Joined: Thu Jul 20, 2017 12:00 pm

Top tournament

Post by Hadros »

Hey!
Some Matrix games have tournaments.
Shall we create our own?

Idea:
8 experienced players
2 games per round, both sides
When draw > most major wins > still draw, most victory points for the next round
Min 5 turns a week, better 5 a day ofcourse ;)

Open for suggestions!
Harrybanana
Posts: 4098
Joined: Sat Nov 27, 2004 12:07 am
Location: Canada

RE: Top tournament

Post by Harrybanana »

I would be interested even though I am not sure if I qualify yet as an experienced player. But whether I play or not I would prefer waiting until version 8 is released. At 5 turns per week and assuming both games are played simultaneously it would still take 8 months to play all 150+ turns of each round. With 8 players there would be 3 rounds before a Victor is declared. So that would be about two years. I understand that your 5 turns per week is the minimum, but I think that there would need to be a 10 turns per week minimum. Also I would suggest that in case each player wins one game the winner should be decided on the basis of total combined VPs (assuming this get fixed) if the Axis win both games and the turn the Allies won on if the Allies win both games.
Robert Harris
Hadros
Posts: 24
Joined: Thu Jul 20, 2017 12:00 pm

RE: Top tournament

Post by Hadros »

Thanks for your reply Harrybanana. Let's see if more people are interested and have ideas.
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ago1000
Posts: 901
Joined: Fri Aug 06, 2004 7:12 am
Location: Canada

RE: Top tournament

Post by ago1000 »

Given a single or group of smaller scenario(s) of maybe 5-10 turns tops, during a period of the war where both sides are of relative equal strength then a tournament style format could be followed. Whereby players need to play both sides. The African campaign is a good example of a smaller scenario. Another idea would be to create a "what if" scenario like Operation Sealion.

My only experience with online play has games ending in usually an hour or less time. If you are with a team, then it's a lot less, maybe 10 minute games, usually best of seven. This is a huge time commitment especially playing HvH for some with the 1939 scenario, while at the same time life happens. I believe you require a map that allows to complete this type of game within a week or less.

I'm not a history buff, but I do enjoy this game, maybe if people here could list possible scenario that could be created, others who are interested might start modding them. Even if we can start with one scenario at first and build from that it could be a start.

I believe if there is less time to commit and the map created allows for multiple strategies, then I'm sure a group of players would be interested. Including myself and I'm no expert.

Great Idea by the way, Hadros.

I would suggest creating a list of criteria that the scenario should contain and then build from that. A tournament map so to speak.


Hadros
Posts: 24
Joined: Thu Jul 20, 2017 12:00 pm

RE: Top tournament

Post by Hadros »

Not more people interested?
kennonlightfoot
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RE: Top tournament

Post by kennonlightfoot »

I'll be interested but who is going to design some short scenarios for it? I recommend more than 10 turns so there will be enough "room" for some tactics. If you make them to short, it becomes a bash them until the timer runs out situation. My guess would be to aim for about 20-24 turn scenario (that would correspond to a normal summer campaign). Doesn't need to be balanced if you can arrange victory relative to historical situation. Something like the 1942 front in Russia ending on Oct 1st.
Kennon
Hadros
Posts: 24
Joined: Thu Jul 20, 2017 12:00 pm

RE: Top tournament

Post by Hadros »

We could use the scenario's already provided.
Something like this.
First round scenario 1944.
Second round 1942.
Finale 1939.
ComadrejaKorp
Posts: 377
Joined: Sun May 31, 2020 9:15 am
Location: Sitges-SPAIN

RE: Top tournament

Post by ComadrejaKorp »

I am interested in the idea, personally I would play complete games from 39, I know it seems crazy but with serious players it could work.
Mirror games, victory for whoever wins both games, if each one wins a game, the one who has been eliminated later continues, if they both resisted until the end, who obtained more victory points in their game as defeated continues.
I have played 10 mirror Pbems, they have lasted 2 months maximum. If we are 8 players, 4 on one side and 4 on the other, the tournament would last 6 months (for 16 players it would last 8 months).
When the next update comes out, it would be a good time to start, Personally I don't care that the tournament is long, I always have 4 games running.
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MagicMissile
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Location: A village in Thailand

RE: Top tournament

Post by MagicMissile »

If someone starts it Ill gladly play. I also dont really care how long it takes. I play a bit of chess on chess.com not very good but it is fun and I am still in some tournaments that started in 2017 so I got patience [:)].

/MM
michaelCLARADY
Posts: 212
Joined: Mon Dec 02, 2019 1:41 pm

RE: Top tournament

Post by michaelCLARADY »

I could go with a tourney built around the 1939 Scenario. Duration does not bother me. I am in Round 3 of a Chess.com tourney that started in late 2017.

1) Allow 24 hours to respond to a new turn. Require a martrix forum note to opponent after each completed turn. Time stamp keeps things honest if one must claim a Win on time. Tourney Director is final judge.
2) Mirror Games-
A) 2 Games won by same Player
B) 1 Game each- earliest takedown of both Ger/It
C) 1 Game each- no takedown of both Ger and It? Most CUM VP's prevails.
3) Winners of Round 1 match up for Round 2 etc
4) Concession of Games after Turn 50 or so where no come from behind is plausible highly encouraged.
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