1.05b2 Rail logistics failing to leave capital hex

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Saros
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1.05b2 Rail logistics failing to leave capital hex

Post by Saros »



Image

Image

The rail station in the capital seems to be dropping a 0 on the rail points it sends out.

Turn file:

https://www.dropbox.com/s/5re6ktk1c1iyl ... t.se1?dl=0
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Vic
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by Vic »

Are you sure there is a railhead or other railstation somewhere out there?

Seems like only the 10% (without connecting railhead) is being sent out.

Best wishes,
Vic
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Saros
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by Saros »

Absolutely, as you can see in the screenshot it is receiving rail points from other stations on the line which are functioning normally.
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Vic
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by Vic »

Could you send over a savegame to vic@vrdesigns.net?

best wishes,
Vic
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DTurtle
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by DTurtle »

What I've noticed is that is sometimes (often?) necessary to switch to the preview logistics view twice in order for the calculations to be correct for rail points.
Saros
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by Saros »

Turn file is in the first post!
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Vic
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RE: 1.05b2 Rail logistics failing to leave capital hex

Post by Vic »

Thanks Saros.

Took my quite some time to nail this Preview bug down, but found it and will be fixed in v105-beta4.

Best wishes,
Vic
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