[1.05b1] Militia learns from experience event

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Malevolence
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[1.05b1] Militia learns from experience event

Post by Malevolence »

Per the image, the militia learns from experience event only allows two decisions. Yes, and Yes plus more. There is not a "No" option.

More curiously, the Yes option in this case would result in leader relation gains, however, incentivizing even more mercenaries results in no positive relationship gains. This seems counter-intuitive given the supporters.

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Device is Windows 10 Pro 64bit, version 2004 (v19041.421), Intel i7-1065G7 1.30Ghz, 16GB RAM. It is a Surface Pro 7, connected to 2560x1600 display monitor via USB-C. Intel Iris Plus integrated graphics.

For reference, Game Build v 1.05-beta1; Scenario Build 1.05-beta1; Last Game Build used 1.05-beta1; Scenario Version Number #53.
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Twotribes
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RE: [1.05b1] Militia learns from experience event

Post by Twotribes »

I wondered about that one too.
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Vic
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RE: [1.05b1] Militia learns from experience event

Post by Vic »

Agreed. Will be changed in v105-beta4.

thanks for keeping these reports up
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