Is it possible in future upgrade of SPWAW?or CL/CA?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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MacCready
Posts: 412
Joined: Fri Jan 05, 2001 10:00 am
Location: USA

Is it possible in future upgrade of SPWAW?or CL/CA?

Post by MacCready »

Would it not be cool if after an enemy vehicle was abandonded,if you had crewman with nothing to do could take over the abandonded enemy
vehicle? and it would now be part of your force

I tried this in the first battle of the mega campaign and got WRONG PLAYER message.

Is this too much for the game engine to handle?
If not,maybe for the new games Combat Leader and Close Assualt...
Zeromus
Posts: 14
Joined: Wed Jun 20, 2001 8:00 am
Location: Turku, Finland
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Post by Zeromus »

One noticeable problem here would be the fact that usually enemy crewmen only leave a vehicle after it has been damaged.

Damaged as in really damaged, not just suspension damage or loose parts. Greater damage wasn't easy to repair during a battle.

According to Erkki Lehväslaiho's book "Panssarisotaa!" capturing a damaged T34 and repairing it afterwards was an action performed several times by the bravest Finnish crewmen.
troopie
Posts: 644
Joined: Sat Apr 08, 2000 8:00 am
Location: Directly above the centre of the Earth.

Post by troopie »

In a Generated campaign, ANZAC vs German, I kept count of the halftracks the Jerries abandoned. It was over 40!. So, I used the OOB editor to create new units. 2pdr, 37mm, and direct fire rocket launchers mounted on captured halftracks.

troopie
Pamwe Chete
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