Winter 1941

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

Post Reply
User avatar
Taifun
Posts: 1316
Joined: Thu Dec 28, 2006 9:23 pm
Location: Spain

Winter 1941

Post by Taifun »

Hi Generals and Commanders,
I have a question regarding the first Russian Winter 1941. The Wehrmacht is hard hit I think January 1942 by their unpreparedness. Does this winter penalty apply to German units in Finland and Sweden?
La clé est l'état d'esprit
User avatar
BillRunacre
Posts: 6890
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Winter 1941

Post by BillRunacre »

The actual scripts would need to be consulted for a 100% accurate answer, with each coordinate in the script compared to the map, but from memory I don't think it stretches that far, possibly into a bit of Finland but certainly not as far as Sweden.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
User avatar
Gilber
Posts: 253
Joined: Wed Jun 13, 2018 10:16 am
Location: Luxembourg

RE: Winter 1941

Post by Gilber »

ORIGINAL: Taifun

Hi Generals and Commanders,
I have a question regarding the first Russian Winter 1941. The Wehrmacht is hard hit I think January 1942 by their unpreparedness. Does this winter penalty apply to German units in Finland and Sweden?

the troops of the axis must be far enough from Leningrad not to suffer the Russian winter.
I remember that in one Game the distant units two Hexes from Helsinki were not impacted.
Gilles
User avatar
Taifun
Posts: 1316
Joined: Thu Dec 28, 2006 9:23 pm
Location: Spain

RE: Winter 1941

Post by Taifun »

I have taken a look in the scripts but found nothing, it will be nice to know exactly what hexes are affected in Finland...
La clé est l'état d'esprit
User avatar
Gilber
Posts: 253
Joined: Wed Jun 13, 2018 10:16 am
Location: Luxembourg

RE: Winter 1941

Post by Gilber »

Units that are in the fortification east of Helsinki or in a hexe closer to Leningrad may be impacted by the Russian winter.
you can find the details in the script called Russian Winter.[;)]
Gilles
User avatar
Taifun
Posts: 1316
Joined: Thu Dec 28, 2006 9:23 pm
Location: Spain

RE: Winter 1941

Post by Taifun »

I can not find it!!
La clé est l'état d'esprit
PvtBenjamin
Posts: 1203
Joined: Sat May 06, 2017 3:57 pm

RE: Winter 1941

Post by PvtBenjamin »

This may be it its in the Strength folder

Country ID 116 is SU

Im not sure how to read the coordinates



; Soviet Winter Reduces Unit Strength
{
#NAME= Soviet Winter
#POPUP= Soviet Winter Strikes
#IMAGE= sovietwinter.png
#SOUND= winter.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 116
#FLAG_ID= 116
#TRIGGER= 75
#SEASON_FLAG= 4
#DATE= 1941/12/21
#MAP_POSITION= 209,68 [8,8] [0,1] [-10,-45] [1] [0]
#MAP_POSITION= 227,35 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [45]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [45]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [45]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [52]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [52]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [52]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [59]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [59]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [59]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [19]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [19]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [19]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [93]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [93]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [93]
#MAP_POSITION= 202,48 [4,4] [0,2] [-10,-45] [1] [96]
#MAP_POSITION= 205,56 [6,6] [0,2] [-10,-45] [1] [96]
#MAP_POSITION= 194,62 [5,5] [0,2] [-10,-45] [1] [96]
#MAP_POSITION= 201,71 [5,5] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 207,80 [5,5] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 211,90 [5,5] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 213,86 [8,8] [1,2] [-10,-45] [1] [0]
#MAP_POSITION= 216,90 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 218,82 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 220,65 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 225,54 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 225,88 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 233,64 [8,8] [0,2] [-10,-45] [1] [0]
#MAP_POSITION= 224,77 [8,8] [0,2] [-10,-45] [1] [0]
; 1st Line - USSR politically aligned with the Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
;Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]

User avatar
BillRunacre
Posts: 6890
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Winter 1941

Post by BillRunacre »

To read this to understand where the script will impact, the first number is the hex location, and the next set of numbers are the range of hexes around that that will be affected.

The last number denotes the nationality that will suffer from the script. Where it is [0] then any Axis unit in that area would suffer.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
Post Reply

Return to “Strategic Command WWII War in Europe”