RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
Q-Ball
Posts: 7850
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: oil at singapore

Post by Q-Ball »

ORIGINAL: RADM.Yamaguchi

so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.

Hauling Resources from any distance is inefficient. You really shouldn't do it unless you are sending empties back to Japan; in that case, you may as well take on Resources.

But dedicated Resource TFs from the SRA.....they will actually burn more fuel equivalent supply than you will get by moving the Resources. Economically, it's a DEFICIT if it's any DDB scenario.

An example: An Aden xAK will burn about 300 fuel on a trip to Japan from Singapore; that's 300 supply points worth of fuel roughly. It can carry 3500 Resources in DDB; that's roughly 230 supply points worth of resources. (My calc doesn't include the resources HI needs, but you get the point....it's really not worth it)

User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: oil at singapore

Post by RADM.Yamaguchi »

ORIGINAL: Jorge_Stanbury

you should ignore the resources at Palembang, unless all tankers left port
thanks jorge i'm just going to focus on fuel/oil there. i still have the resources building up mid pacific taiwan etc. really got to get to work on it next turn
User avatar
jdsrae
Posts: 2796
Joined: Mon Mar 01, 2010 6:58 am
Location: Gandangara Country

RE: oil at singapore

Post by jdsrae »

ORIGINAL: RADM.Yamaguchi

so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.

I posted my convoy plan with some pictures somewhere fairly early in my AAR if you want to check it out as an example.
Forming TFs using ships that can dock at Palembang and load more than is produced in a day is the trick.
Multiples of that TF are then needed to make sure there are TKs loading there every day.

I’ve been converting STD-C to TK so a few 3x TFs of them is keeping Palembang drained now, freeing up the TK-Ms that we’re doing it to move more fuel back home.

I’m not using the magic highway, and I haven’t moved any guano from Nauru. I don’t plan to, it’s too far away for me to burn fuel on that one.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: oil at singapore

Post by RangerJoe »

It is not guano on Nauru, it is phosphate rock. That is very important.

Here is something for you to read by a logistics expert:

https://www.matrixgames.com/forums/tm.a ... age=1&key=
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: oil at singapore

Post by RADM.Yamaguchi »

ORIGINAL: RangerJoe

It is not guano on Nauru, it is phosphate rock. That is very important.

Here is something for you to read by a logistics expert:

https://www.matrixgames.com/forums/tm.a ... age=1&key=
come on. it's thousands of years of millions of bird poops.

i'll go reread mike solis aar.
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: oil at singapore

Post by RADM.Yamaguchi »

ORIGINAL: jdsrae

ORIGINAL: RADM.Yamaguchi

so having cargo TF from palembang to nagasaki was a little stupid eh? Sounds like a lot of work. Many thanks to each of you for the help. God knows i need it.

I posted my convoy plan with some pictures somewhere fairly early in my AAR if you want to check it out as an example.
Forming TFs using ships that can dock at Palembang and load more than is produced in a day is the trick.
Multiples of that TF are then needed to make sure there are TKs loading there every day.

I’ve been converting STD-C to TK so a few 3x TFs of them is keeping Palembang drained now, freeing up the TK-Ms that we’re doing it to move more fuel back home.

I’m not using the magic highway, and I haven’t moved any guano from Nauru. I don’t plan to, it’s too far away for me to burn fuel on that one.
hi jdsrae, i seem to remember seeing that in your AAR. i'll go back and take a look. thanks.
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: oil at singapore

Post by RangerJoe »

ORIGINAL: RADM.Yamaguchi

ORIGINAL: RangerJoe

It is not guano on Nauru, it is phosphate rock. That is very important.
come on. it's thousands of years of millions of bird poops.

i'll go reread mike solis aar.

Nitrates and other things were washed out and it fossilized into something else. That is like saying that marble is cooked seashells.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

10-27-42

Post by RADM.Yamaguchi »

quick update not much going on

AFTER ACTION REPORTS FOR Oct 27, 42
--------------------------------------------------------------------------------
Morning Air attack on Ledo , at 65,38

Weather in hex: Clear sky

Raid spotted at 38 NM, estimated altitude 10,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-21-IIa Sally x 43

Japanese aircraft losses
Ki-21-IIa Sally: 15 damaged

Refinery hits 7
still working on ledo suppress china supply operation
--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Partial cloud

Raid spotted at 33 NM, estimated altitude 9,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-21-IIa Sally x 41

Japanese aircraft losses
Ki-21-IIa Sally: 4 damaged

Heavy Industry hits 10
still working on Chunking HI suppress china supply operation
--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Partial cloud

Raid spotted at 17 NM, estimated altitude 11,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-21-IIa Sally x 19

Japanese aircraft losses
Ki-21-IIa Sally: 3 damaged

Heavy Industry hits 5
--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Partial cloud

Raid spotted at 18 NM, estimated altitude 11,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-21-IIa Sally x 23

Japanese aircraft losses
Ki-21-IIa Sally: 4 damaged

Heavy Industry hits 10
probably just one more day
--------------------------------------------------------------------------------

Ground combat at Adak Island (162,52)

Japanese Deliberate attack

Attacking force 49061 troops, 508 guns, 29 vehicles, Assault Value = 1163

Defending force 13039 troops, 420 guns, 470 vehicles, Assault Value = 90

Japanese adjusted assault: 1604

Allied adjusted defense: 17

Japanese assault odds: 94 to 1

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), fatigue(-)
supply(-)
Attacker:

Japanese ground losses:
545 casualties reported
Squads: 2 destroyed, 43 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 4 disabled

Allied ground losses:
2743 casualties reported
Squads: 57 destroyed, 14 disabled
Non Combat: 406 destroyed, 2 disabled
Engineers: 2 destroyed, 4 disabled
Guns lost 93 (80 destroyed, 13 disabled)
Vehicles lost 58 (57 destroyed, 1 disabled)
Units destroyed 3

Assaulting units:
52nd Division
27th Electric Engineer Regiment
53rd Division
302nd Ind.Infantry Battalion
Guards Mixed Brigade
7th Division
54th Division
303rd Ind.Infantry Battalion
Ichiki Det.
9th Ind. Engineer Regiment
1st Air Army
16th JNAF AF Unit
5th Fleet
31st Air Defense AA Regiment
51st Base Force

Defending units:
22nd Marine Regiment
41st Infantry Division
138th(Sep) Infantry Regiment
210th Coast AA Regiment
813th Engineer Aviation Battalion
87th Mountain Regiment
165th Field Artillery Battalion
503rd Coast AA Regiment
really working now
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: 10-27-42

Post by RADM.Yamaguchi »

i don't talk about strategy much here but my thinking on N. Australia is as follows:

they've landed a division, tank rgt?, art rgt?, AA btn?, and base forces at port hedland and managed to get it to a size 2 af.

my plan is to base AV, Mavis squadron, 2 Nell squadrons, 1 upsize Zero squadron with an Air HQ, JAAF BF, Base Force, 2 INF Rgts and AA at Broome (AF4,Pt2) which is 6 hexes away.

that should make any supply/reinforcement convoys w/o significant fighter coverage vulnerable.

To support that base i plan on basing 1 recon squadron, 2 sally squadrons, 2 Oscar Squadrons at Derby (AF3/4) to bomb the airfield and stop/retard development.

if successful and after reducing supplies i have 2 divisions ready to invade. i just don't know if i should bother to invade or just leave them there in the hope that the allies will continue to resupply/reinforce and get chewed up for a while.

any thoughts? it seemed to work on a larger scale at Adak
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: 10-27-42

Post by RADM.Yamaguchi »

wrong button
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: 10-27-42

Post by RangerJoe »

Don't attack the refineries, attack the oil!
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: 10-28-42

Post by RADM.Yamaguchi »

AFTER ACTION REPORTS FOR Oct 28, 42
--------------------------------------------------------------------------------
ASW attack near Geraldton at 48,142

Japanese Ships
SS I-158

Allied Ships
xAKL Lematang
DD Inconstant
following them back to Perth but can't get a shot
--------------------------------------------------------------------------------
Night Naval bombardment of Port Hedland at 57,129

Japanese Ships
CL Yubari
CL Kinu
CL Isuzu
CL Nagara
DD Karii
DD Numakaze
DD Namikaze
DD Shiokaze
DD Hakaze
DD Okikaze
DD Minekaze
DD Fumizuki
DD Minazuki
DD Uzuki
DD Yayoi

Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase supply hits 1
Runway hits 7
Port hits 8
Port supply hits 1

CL Yubari firing at 8th Australian Division
E13A1 Jake acting as spotter for CL Kinu
Main force there appears to be the 8th Australian Division. I think they were at Singapore and Rabaul and Darwin. Must be reformed? Full strength?
--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Partial cloud

Raid spotted at 17 NM, estimated altitude 12,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-21-IIa Sally x 18
Ki-49-Ia Helen x 3

Japanese aircraft losses
Ki-21-IIa Sally: 3 damaged
Ki-49-Ia Helen: 1 damaged

Heavy Industry hits 9
one more day after this
--------------------------------------------------------------------------------
Morning Air attack on Port Hedland , at 57,129

Weather in hex: Light cloud

Raid detected at 94 NM, estimated altitude 12,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
A6M2 Zero x 71
Ki-21-IIa Sally x 16

Japanese aircraft losses
Ki-21-IIa Sally: 9 damaged

Airbase supply hits 2
Runway hits 7
i think i can keep the base damaged at this rate
--------------------------------------------------------------------------------
Morning Air attack on 62nd Chinese Corps, at 75,53 , near Kweilin

Weather in hex: Moderate rain

Raid spotted at 46 NM, estimated altitude 4,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-30 Ann x 34

Japanese aircraft losses
Ki-30 Ann: 1 damaged

Allied ground losses:
55 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
10 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb
15 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb
9 x Ki-30 Ann bombing from 1000 feet
Ground Attack: 1 x 250 kg GP Bomb
Trying to slow down retreating units so that i can catch up
--------------------------------------------------------------------------------

Ground combat at Adak Island (162,52)

Japanese Deliberate attack

Attacking force 48840 troops, 508 guns, 29 vehicles, Assault Value = 1145

Defending force 10056 troops, 360 guns, 392 vehicles, Assault Value = 69

Japanese adjusted assault: 1047

Allied adjusted defense: 9

Japanese assault odds: 116 to 1

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), fatigue(-)
experience(-), supply(-)
Attacker:

Japanese ground losses:
296 casualties reported
Squads: 1 destroyed, 24 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 4 (1 destroyed, 3 disabled)

Allied ground losses:
1581 casualties reported
Squads: 26 destroyed, 30 disabled
Non Combat: 210 destroyed, 14 disabled
Engineers: 50 destroyed, 3 disabled
Guns lost 252 (217 destroyed, 35 disabled)
Vehicles lost 149 (142 destroyed, 7 disabled)
Units destroyed 3

Assaulting units:
54th Division
302nd Ind.Infantry Battalion
52nd Division
27th Electric Engineer Regiment
Guards Mixed Brigade
53rd Division
303rd Ind.Infantry Battalion
7th Division
Ichiki Det.
5th Fleet
9th Ind. Engineer Regiment
31st Air Defense AA Regiment
16th JNAF AF Unit
1st Air Army
51st Base Force

Defending units:
41st Infantry Division
813th Engineer Aviation Battalion
87th Mountain Regiment
210th Coast AA Regiment
503rd Coast AA Regiment
12th USN Naval Construction Battalion


--------------------------------------------------------------------------------

12th USN Naval Construction Battalion Wiped Out at Adak Island by attrition!!!

Allied Unit(s) surrounded at Adak Island
More units destroyed and message about units surrounded. I don't know exactly what surrounded means in terms of game mechanics but it has to be good, right?
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: 10-28-42

Post by RangerJoe »

More units destroyed and message about units surrounded. I don't know exactly what surrounded means in terms of game mechanics but it has to be good, right?

That depends, are they your units? Not good. Their units? Good. They are trying to retreat but can not, so I believe more casualties and other bad things happen. Sometimes the units then get wiped out by attrition.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

D4Y1-C Judy vs. J1N1-C Irving?

Post by RADM.Yamaguchi »

i'm producing the D4Y1-C Judy for my naval recon. The J1N1-C Irving is going to be available in a couple turns but I see no reason to switch. Am i missing something? The Irving has longer range without drop tanks but about the same with them. About the same speed, max alt. Irving slightly higher durability but uses 2 engines instead of 1.
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by RangerJoe »

The Judy can fly from aircraft carriers and return.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
jdsrae
Posts: 2796
Joined: Mon Mar 01, 2010 6:58 am
Location: Gandangara Country

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by jdsrae »

I chose the Judy-C over the Irving-C mostly due to the 2 engine thing.
I think the type of engine was another factor.
It would also cost you more supply to setup the Irving factory.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by RADM.Yamaguchi »

thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.
User avatar
RangerJoe
Posts: 19520
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by RangerJoe »

I don't know, I have not gone that far.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by Lowpe »

ORIGINAL: RADM.Yamaguchi

thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.

Oh god yes. with drop tanks they have enormous range, and let you use Emily or long range Nells in very creative ways. Or even on CVE hanging back from the KB can give good naval search at longer ranges.

Plus extending naval search from KB is incredibly powerful.

Intel wins the game.
User avatar
PaxMondo
Posts: 11125
Joined: Fri Jun 06, 2008 3:23 pm

RE: D4Y1-C Judy vs. J1N1-C Irving?

Post by PaxMondo »

ORIGINAL: Lowpe

ORIGINAL: RADM.Yamaguchi

thanks. that sounds good. i researched the judy and i'll just leave well enough alone. Do most people playing japan base a few on the CVs? I'd hate to take any room away from strike aircraft.

Oh god yes. with drop tanks they have enormous range, and let you use Emily or long range Nells in very creative ways. Or even on CVE hanging back from the KB can give good naval search at longer ranges.

Plus extending naval search from KB is incredibly powerful.

Intel wins the game.
+1

AS the IJ, recon is something you need develop far more than the allies with their great intel. The good news is that IJ gets good recon aircraft and you can build enough of them. Recon and NavSearch ... you cannot do too much.
Pax
Post Reply

Return to “After Action Reports”