Why can't this air group be Withdrawn

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Podolano
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Why can't this air group be Withdrawn

Post by Podolano »

Hi All,


I've been trying for days to Withdraw this Air Group, but to no avail.

Everytime I try it, it returns with a message that it has been withdrawn, but it keeps standing there in Red and with me getting a penalty on Political Points on a daily basis.

Can anyone shed a light on this?

Following is a screen capture of the situation.

Thanks in advance and Cheers!


Felipe


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GetAssista
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RE: Why can't this air group be Withdrawn

Post by GetAssista »

ORIGINAL: Podolano
Everytime I try it, it returns with a message that it has been withdrawn, but it keeps standing there in Red

Is that really the message? What is the wording of the message?

Did you try disbanding? What is the level of Darwin airfield? Can you disband/withdraw other airgroups there?
You can also fly it somewhere else and try disband there. The screen does not offer any clues of why the game would not WAD. So far people would be incluned to think it's not a bug nobody ever seen, but you doing something wrong.
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geofflambert
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RE: Why can't this air group be Withdrawn

Post by geofflambert »

It's been too long since I played Allied, but you have to plan ahead with forced withdrawals. For the Japanese the squadron has to be at a home islands base or within a certain range depending on the type. I think in your case here that US squadron needs to get back to Pearl or all the way to the WC. If the squadron is fragmented you have to wait until it's complete to withdraw with the option of collecting PPs for doing it early. I never do because you lose the planes and any pilots remaining with the squadron, forever. I say "no" when it asks me if I want the PPs and then the planes go into the pools. I've generally removed all the pilots manually before I even do that, just in case. You should always be able to disband wherever you are and I especially do that in a forced withdrawal situation if it's a fragment that's stuck somewhere and it's going to be a long time before I can move it.

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Podolano
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RE: Why can't this air group be Withdrawn

Post by Podolano »

The message is, after I click on "Yes, to Withdraw Group?", "Planes and pilots of VS5 withdrawing".
But nothing happens and the Squad keeps there, and by the way, increasing the number of aircraft.

There are no other units of this Squad anywhere else in the map.

And currently, Darwin is a Level 9 Airfield.
Ian R
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RE: Why can't this air group be Withdrawn

Post by Ian R »

Try disbanding - manual page 169 - "A unit subject to forced disbandment can be identified by only having the “Disband” option in the unit menu." VS-5 has withdraw as well, so the machines and pilots should go to the pools on disbandment.

If that doesn't work, then I suggest two possibilities, and one known but clumsy fix, to try:

1) - put it back on the Yorktown, and see if you can disband it into VB-5. If in a big port with supplies etc, after a couple of days VB-5 will sort itself out and put excess aircraft in reserve so you can send them to the pool and reduce numbers to operational load. Query this is still possible after you miss the withdraw date. The manual says "Ship-based air groups (apart from fragments) are
not allowed to disband" (on page 169) but, the VS groups are combined into the upsized VB groups as part of the USN CAG restructure so you might need to fly VB-5 ashore for a day to finish that process. This (and the later appearance of the VBF groups on US carriers) may be a special case. Alfred may have more insight on this.

Has VB-5 had a large port stay where the resize to 36 machines was completed?

2) Move it across to Brisbane or somewhere within 2X command radius of the Aus, or SWPAC Command HQ. Not sure why that should make a difference, there is nothing in the manual about that in section 7.2.2.

3) if all else fails, put it on a badly damaged xAK and send it north at flank speed.
"I am Alfred"
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RangerJoe
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RE: Why can't this air group be Withdrawn

Post by RangerJoe »

For one thing, turn off the replacements.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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Flicker
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RE: Why can't this air group be Withdrawn

Post by Flicker »

My first guess is that you don't have enough pilots; I think you'll need 18 total. Get your eight pilots and make the one pilot active then try again.

Also, as Joe suggests, turn off replacements. I'd turn off the 'Upgrade-SBD-5 Dauntless'; not necessarily for this problem, but I prefer more control over upgrades.
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Encircled
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RE: Why can't this air group be Withdrawn

Post by Encircled »

Not sure of the exact rules (I want to avoid being chastised by Alfred!) but number of planes or pilots makes no difference to whether you can withdraw it or not.

But the suggestion to just move it and then withdraw it has worked for me before, so thats certainly worth a go.
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Admiral DadMan
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RE: Why can't this air group be Withdrawn

Post by Admiral DadMan »

It's a USN CV squadron. IIRC that to withdraw it, it must be on its original CV (or not maybe) and the CV must be in port. It will return as A VBF in 1945
Scenario 127: "Scraps of Paper"
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RE: Why can't this air group be Withdrawn

Post by BBfanboy »

ORIGINAL: Admiral DadMan

It's a USN CV squadron. IIRC that to withdraw it, it must be on its original CV (or not maybe) and the CV must be in port. It will return as A VBF in 1945
VS 5 would have been from Yorktown at game start. Because the CV squadrons can be moved to other CVs, I can probably be withdrawn from any CV in port.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Trugrit
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RE: Why can't this air group be Withdrawn

Post by Trugrit »


My Scenario 1 shows VS-5 with a withdraw date of March 1, 1943.

What Scenario are you using and what game version are you running?


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RE: Why can't this air group be Withdrawn

Post by BBfanboy »

ORIGINAL: Trugrit


My Scenario 1 shows VS-5 with a withdraw date of March 1, 1943.

What Scenario are you using and what game version are you running?


Image
His original post shows a game screen dated Feb. 5, 1943 and he says he has been getting penalties for several days. Maybe the penalties are from some other unit that should already be withdrawn? Or perhaps a base that does not have enough garrison? It would be helpful to see the message about VP loss.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Admiral DadMan
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RE: Why can't this air group be Withdrawn

Post by Admiral DadMan »

ORIGINAL: Podolano

Hi All,


I've been trying for days to Withdraw this Air Group, but to no avail.

Everytime I try it, it returns with a message that it has been withdrawn, but it keeps standing there in Red and with me getting a penalty on Political Points on a daily basis.

Can anyone shed a light on this?

Following is a screen capture of the situation.

Thanks in advance and Cheers!

Felipe

Image

Don't forget to change the setting that I've outlined in blue. Also, they can't disband (withdraw) until March 1943


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Scenario 127: "Scraps of Paper"
(\../)
(O.o)
(> <)

CVB Langley:
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Podolano
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RE: Why can't this air group be Withdrawn

Post by Podolano »

After collecting everyone’s input here (tks a lot, btw) and trying several options, I’ve followed Ian R’s 3rd option: put the squadron in a damaged AK and send it north.
I did and it was sunk near Singapore.

End of story.

Cheers,

Felipe
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Torplexed
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RE: Why can't this air group be Withdrawn

Post by Torplexed »

ORIGINAL: Podolano
Put the squadron in a damaged AK and send it north. I did and it was sunk near Singapore.

End of story.


To put a twist on an old Milton quote: "They also serve who only get banned as freight."

Salute.
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RangerJoe
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RE: Why can't this air group be Withdrawn

Post by RangerJoe »

ORIGINAL: Torplexed

ORIGINAL: Podolano
Put the squadron in a damaged AK and send it north. I did and it was sunk near Singapore.

End of story.


To put a twist on an old Milton quote: "They also serve who only get banned as freight."

Salute.

Tommy!
Tommy





I WENT into a public 'ouse to get a pint o' beer,
The publican 'e up an' sez, " We serve no red-coats here."
The girls be'ind the bar they laughed an' giggled fit to die,
I outs into the street again an' to myself sez I:
O it's Tommy this, an' Tommy that, an' " Tommy, go away " ;
But it's " Thank you, Mister Atkins," when the band begins to play
The band begins to play, my boys, the band begins to play,
O it's " Thank you, Mister Atkins," when the band begins to play.

I went into a theatre as sober as could be,
They gave a drunk civilian room, but 'adn't none for me;
They sent me to the gallery or round the music-'alls,
But when it comes to fightin', Lord! they'll shove me in the stalls!
For it's Tommy this, an' Tommy that, an' " Tommy, wait outside ";
But it's " Special train for Atkins " when the trooper's on the tide
The troopship's on the tide, my boys, the troopship's on the tide,
O it's " Special train for Atkins " when the trooper's on the tide.

Yes, makin' mock o' uniforms that guard you while you sleep
Is cheaper than them uniforms, an' they're starvation cheap.
An' hustlin' drunken soldiers when they're goin' large a bit
Is five times better business than paradin' in full kit.
Then it's Tommy this, an' Tommy that, an` Tommy, 'ow's yer soul? "
But it's " Thin red line of 'eroes " when the drums begin to roll
The drums begin to roll, my boys, the drums begin to roll,
O it's " Thin red line of 'eroes, " when the drums begin to roll.

We aren't no thin red 'eroes, nor we aren't no blackguards too,
But single men in barricks, most remarkable like you;
An' if sometimes our conduck isn't all your fancy paints,
Why, single men in barricks don't grow into plaster saints;
While it's Tommy this, an' Tommy that, an` Tommy, fall be'ind,"
But it's " Please to walk in front, sir," when there's trouble in the wind
There's trouble in the wind, my boys, there's trouble in the wind,
O it's " Please to walk in front, sir," when there's trouble in the wind.

You talk o' better food for us, an' schools, an' fires, an' all:
We'll wait for extry rations if you treat us rational.
Don't mess about the cook-room slops, but prove it to our face
The Widow's Uniform is not the soldier-man's disgrace.
For it's Tommy this, an' Tommy that, an` Chuck him out, the brute! "
But it's " Saviour of 'is country " when the guns begin to shoot;
An' it's Tommy this, an' Tommy that, an' anything you please;
An 'Tommy ain't a bloomin' fool - you bet that Tommy sees!

http://www.kiplingsociety.co.uk/poems_tommy.htm
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child
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Ian R
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RE: Why can't this air group be Withdrawn

Post by Ian R »

ORIGINAL: Podolano

After collecting everyone’s input here (tks a lot, btw) and trying several options, I’ve followed Ian R’s 3rd option: put the squadron in a damaged AK and send it north.
I did and it was sunk near Singapore.

End of story.

Cheers,

Felipe

Check your reinforcement list and make sure it hasn't somehow joined the queue. If it has, get rid of it when it appears. I have a recollection that a few years back someone had one that re-appeared - and suddenly were docked about 1000 pp going back to the withdraw date. As soon as they disbanded again their PP number adjusted back up.
"I am Alfred"
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RangerJoe
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RE: Why can't this air group be Withdrawn

Post by RangerJoe »

Next time, instead of putting it ashore, disband it into a SBD squadron that is set to expand.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child
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