Tactical Component: Idea...Steel Panthers III or IV

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

Rusty1961
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Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.



God made man, but Sam Colt made them equal.
Chris21wen
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Location: Cottesmore, Rutland

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Chris21wen »

As pointed out, WitE is huge with many battles per turn. It would take a long, long time to play through a single turn.

I don't see why some programing genius could not create some software to do what you suggest but I don't think it's something I'd do more than once or twice. Also, once completed you have to somehow get the reults back into WitE that make sense. Been a longtime since I played SP3 (never played SP4 didn't know it existed) but I don't think the result of its battles match the requirements of WitE battles either.
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Hanny
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RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Rusty1961

Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.




What you think, and reality are very different things. Go and learn how to code and get back to us, till then, please stop spamming the board with your childish thoughts.
To strive, to seek, to find, and not to yield.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Hanny

ORIGINAL: Rusty1961

Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.




What you think, and reality are very different things. Go and learn how to code and get back to us, till then, please stop spamming the board with your childish thoughts.


Wow! Feel the hate...coming in strong.
God made man, but Sam Colt made them equal.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Chris21wen

As pointed out, WitE is huge with many battles per turn. It would take a long, long time to play through a single turn.

I don't see why some programing genius could not create some software to do what you suggest but I don't think it's something I'd do more than once or twice. Also, once completed you have to somehow get the reults back into WitE that make sense. Been a longtime since I played SP3 (never played SP4 didn't know it existed) but I don't think the result of its battles match the requirements of WitE battles either.


And I'll point it out again-it is an option you don't have to engage in.
Since you don't want to do it why deny others that option?
God made man, but Sam Colt made them equal.
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Hanny
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Joined: Tue Jul 05, 2011 3:29 pm

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Rusty1961

Wow! Feel the hate...coming in strong.


Go and learn how to code and get back to us, till then, please stop spamming the board with your childish thoughts.

To strive, to seek, to find, and not to yield.
User avatar
Hanny
Posts: 422
Joined: Tue Jul 05, 2011 3:29 pm

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Rusty1961

And I'll point it out again-it is an option you don't have to engage in.
Since you don't want to do it why deny others that option?

When you provide it as a mod, people can decide if they want it as an option, till then stop filling the board with childish requests.
To strive, to seek, to find, and not to yield.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Hanny

ORIGINAL: Rusty1961

And I'll point it out again-it is an option you don't have to engage in.
Since you don't want to do it why deny others that option?

When you provide it as a mod, people can decide if they want it as an option, till then stop filling the board with childish requests.


I'm sorry you feel so insecure over such a simple request. Do you usually strike out at people whom make such requests?
God made man, but Sam Colt made them equal.
Repsol
Posts: 191
Joined: Tue Jan 19, 2010 10:48 pm

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Repsol »

I'm sorry...but you don't seem to understand that this is not a simple request !!!!
It will most likely require years of development...
For one thing...developing an AI that will be able to handle hundreds of units on the tactical map...is no small task.
Speaking of the maps...how should those be generated ?
It will be massive work for something that very few will ever use...it might sound good and all to make it...options to use...but the simple fact is that the feature will need to be sellable ! Wich it will not be !!!
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Repsol

I'm sorry...but you don't seem to understand that this is not a simple request !!!!
It will most likely require years of development...
For one thing...developing an AI that will be able to handle hundreds of units on the tactical map...is no small task.
Speaking of the maps...how should those be generated ?
It will be massive work for something that very few will ever use...it might sound good and all to make it...options to use...but the simple fact is that the feature will need to be sellable ! Wich it will not be !!!


Have you not played Steel Panthers in the past?
God made man, but Sam Colt made them equal.
Technopiper
Posts: 191
Joined: Mon Feb 11, 2019 9:27 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Technopiper »

ORIGINAL: Rusty1961
Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.
Steel Panthers? A squad/vehicle level game to resolve battles for War in the East? I'm sorry but I agree with Hanny: you're out of your mind. If you love SP just keep playing it.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Technopiper
ORIGINAL: Rusty1961
Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.
Steel Panthers? A squad/vehicle level game to resolve battles for War in the East? I'm sorry but I agree with Hanny: you're out of your mind. If you love SP just keep playing it.


I don't think you read my scaling idea. Not sure why people are so threatened by an "option". No one holds a gun to your head saying you have to play it, but you are acting like it.
God made man, but Sam Colt made them equal.
Chris21wen
Posts: 7719
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Chris21wen »

ORIGINAL: Hanny

ORIGINAL: Rusty1961

Okay, I don't think this would be difficult-one just inputs the results into WitE2.

WitE2 can generate a tactical battle for Steel Panther's III-or the new SP IV-and the players fight it out.

Most of us loved SP III and probably will love SP IV.




What you think, and reality are very different things. Go and learn how to code and get back to us, till then, please stop spamming the board with your childish thoughts.

Bit harsh[:-]
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Hanny
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Joined: Tue Jul 05, 2011 3:29 pm

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Rusty1961

I'm sorry you feel so insecure over such a simple request. Do you usually strike out at people whom make such requests?

Im sorry you think and post like a child, its a request no adult should make, it involves vast amounts of work for next to no reward. When you provide it as a mod, people can decide if they want it as an option, till then stop filling the board with childish requests.
To strive, to seek, to find, and not to yield.
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Hanny
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RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Rusty1961



I don't think you read my scaling idea.

People are painfully aware of the childish incompetence in your idea/s.
To strive, to seek, to find, and not to yield.
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Hanny
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RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Hanny »

ORIGINAL: Chris21wen



Bit harsh[:-]

Not at all. Its both proportionate to the childish level of the content it directed at, and accurate.
To strive, to seek, to find, and not to yield.
Technopiper
Posts: 191
Joined: Mon Feb 11, 2019 9:27 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Technopiper »

ORIGINAL: Rusty1961
I don't think you read my scaling idea. Not sure why people are so threatened by an "option". No one holds a gun to your head saying you have to play it, but you are acting like it.
I'm not threathened by your option. Great deeds are often achieved by people with outrageous ideas, Columbus comes to mind, and you could be one of those people. But Columbus didn't ask other to do it for him, he set sail. So maybe you aren't one of those great people with outrageous ideas, though you certainly act like one.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Technopiper
ORIGINAL: Rusty1961
I don't think you read my scaling idea. Not sure why people are so threatened by an "option". No one holds a gun to your head saying you have to play it, but you are acting like it.
I'm not threathened by your option. Great deeds are often achieved by people with outrageous ideas, Columbus comes to mind, and you could be one of those people. But Columbus didn't ask other to do it for him, he set sail. So maybe you aren't one of those great people with outrageous ideas, though you certainly act like one.


If you think only programmers should be heard from then so be it. I'm not a programmer-I just wanted to say what I wanted.
God made man, but Sam Colt made them equal.
Chris21wen
Posts: 7719
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Chris21wen »

ORIGINAL: Hanny
ORIGINAL: Chris21wen



Bit harsh[:-]

Not at all. Its both proportionate to the childish level of the content it directed at, and accurate.

Everyone is entitled to their opinion but there's no need to be quite so obnoxious about it. I don't like the idea, it wouldn't work and basically said so but did not use the offensive language you used.
Rusty1961
Posts: 1239
Joined: Thu Feb 04, 2010 4:18 am

RE: Tactical Component: Idea...Steel Panthers III or IV

Post by Rusty1961 »

ORIGINAL: Hanny

ORIGINAL: Rusty1961

I'm sorry you feel so insecure over such a simple request. Do you usually strike out at people whom make such requests?

Im sorry you think and post like a child, its a request no adult should make, it involves vast amounts of work for next to no reward. When you provide it as a mod, people can decide if they want it as an option, till then stop filling the board with childish requests.


I hope you had a good weekend. God knows if we sat down over a couple of beers and talked about our favorite games I don't think you'd be so vituperative.

Let' chalk-up your negative attitude to the anonymity the internet has to offer. Agreed?
God made man, but Sam Colt made them equal.
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