New Scenario for Testing "Right of Passage"
Moderator: MOD_Command
RE: New Scenario for Testing "Right of Passage"
In my case I expect any incoming Chinese carrier strike to be somewhat weakened. Re earlier message details re HMS Northumberland incorrect due to a saving error. New missile attack results hits to USS Sullivans resulted in 98% damage, flooding and fire. No damage to QE. Weapons non operational. Otherwise QE group acting as previously stated.
It would be great to play this scenario from other perspectives in due course, perhaps starting with the Reagan Carrier Group tasked with possible missions such as supporting |Vietnam (initially the humanitarian aid I mentioned, then later possible missions including actions in the Spratly Islands, strikes on Hainan and Woody Island and action against the other Chinese carrier group.
I am not finding that the possible premature torpedo attack by the Song has spoiled things too much though it might have resulted in wrecking the Chinese plans. However such things happen in war resulting in situations differing from the original plans so perhaps leave the option in but consider reducing the likely impact by making some Chinese submarines their own side (or just the Song to represent a rogue commander) resuylting in an escalation but not yet open war[:D]
It would be great to play this scenario from other perspectives in due course, perhaps starting with the Reagan Carrier Group tasked with possible missions such as supporting |Vietnam (initially the humanitarian aid I mentioned, then later possible missions including actions in the Spratly Islands, strikes on Hainan and Woody Island and action against the other Chinese carrier group.
I am not finding that the possible premature torpedo attack by the Song has spoiled things too much though it might have resulted in wrecking the Chinese plans. However such things happen in war resulting in situations differing from the original plans so perhaps leave the option in but consider reducing the likely impact by making some Chinese submarines their own side (or just the Song to represent a rogue commander) resuylting in an escalation but not yet open war[:D]
RE: New Scenario for Testing "Right of Passage"
Hi
Should have a new update out latestWedmesday,as constantly updating and testing,had the odd DF-21 launch due to forgeting to making inactive etc, I have added a Taiwan TG based around a Kidd Class DDG, extra Malaysian platforms including PMGs and F-16. On the Chinese side added extra Task Groups, Submarines with additional air support also added afew more DF-21 sites.
.Vietnam Forces strengthened with afew regs of Su-22 and Migs,with Submarines and surface platforms,added Guam with U-2 Recon Birds and a detachment B-52's, given the lone LCS patrol area adjacent to Woody Island, added COMAIR and additional Merchant Shipping.
Added News reports to take into account attacks against Merchant Shipping and COMAIR.
X
Should have a new update out latestWedmesday,as constantly updating and testing,had the odd DF-21 launch due to forgeting to making inactive etc, I have added a Taiwan TG based around a Kidd Class DDG, extra Malaysian platforms including PMGs and F-16. On the Chinese side added extra Task Groups, Submarines with additional air support also added afew more DF-21 sites.
.Vietnam Forces strengthened with afew regs of Su-22 and Migs,with Submarines and surface platforms,added Guam with U-2 Recon Birds and a detachment B-52's, given the lone LCS patrol area adjacent to Woody Island, added COMAIR and additional Merchant Shipping.
Added News reports to take into account attacks against Merchant Shipping and COMAIR.
X
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Another idea crossed my mind last night. Early in the scenario I tend to fly recon missions in the direction of the Chinese carrier group. Given the circumstances of the scenario the Chinese would likely have some objections to this. If you were to set up an exclusion zone around the Chinese Carrier groups with suitable messages which will be sent should British units violate this zone. After three such messages China will regard Britain as "unfriendly" and this will trigger a points deduction to represent diplomatic fallout (China will claim response is a defensive measure against "British Imperialist Aggression") Further violations will cause China to turn hostile with a significant points deduction to the Allied side as China blames "Western Imperialist Aggression") Provide an appropriate briefing warning about this representing London's diplomatic caution. This should make the British careful about getting too close to the Chinese, thereby limiting effectiveness of reconnaissance prior to hostilities.
RE: New Scenario for Testing "Right of Passage"
Sounds great, gonna try it out. Seeing one of the ships I served on
Much bigger than operation Grapple 
with regards GJ


with regards GJ
RE: New Scenario for Testing "Right of Passage"
ORIGINAL: Parel803
Sounds great, gonna try it out. Seeing one of the ships I served onMuch bigger than operation Grapple
with regards GJ
Hi I take it that's the Everston
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Evertsen indeed 

RE: New Scenario for Testing "Right of Passage"
Hi Guys
Scenario updated and uploaded
Done alot of changes
1. Reagan CVBG and Japanese Task Group and US Forces now on UK and Coalition side as well as Guam Air Base.
2. Added additional Chinese Forces.
3. Added Additional Malaysian and Singarpore units.
4. COMAIR and Merchant Ship traffic added.
5. Added News reports and other bits to many to mention but you will find out !
Scenario updated and uploaded
Done alot of changes
1. Reagan CVBG and Japanese Task Group and US Forces now on UK and Coalition side as well as Guam Air Base.
2. Added additional Chinese Forces.
3. Added Additional Malaysian and Singarpore units.
4. COMAIR and Merchant Ship traffic added.
5. Added News reports and other bits to many to mention but you will find out !
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Reloaded scenario as had gods eye view on
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Looks much improved. One other possibility to contemplate at this point - use realistic sub comms [8D] Also, if there is no possibility for this scenario to go nuclear then it might be best to disable the option 
That said perhaps the Doctor Strangeloves among us would appreciate an unlikely nuclear variant. I have never tried nuking a carrier battlegroup.... [:D]

That said perhaps the Doctor Strangeloves among us would appreciate an unlikely nuclear variant. I have never tried nuking a carrier battlegroup.... [:D]
RE: New Scenario for Testing "Right of Passage"
I haveORIGINAL: Lukew
Looks much improved. One other possibility to contemplate at this point - use realistic sub comms [8D] Also, if there is no possibility for this scenario to go nuclear then it might be best to disable the option
That said perhaps the Doctor Strangeloves among us would appreciate an unlikely nuclear variant. I have never tried nuking a carrier battlegroup.... [:D]
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
I can claim responsibility for nuking Damascus in one of the Northern Fury (Mediterranean) scenarios once just because I had not used nukes before in this game. I suddenly noticed that the nuclear option had become available and I just wanted to see what happened.
Seriously though I find it hard to see this scenario going nuclear so quickly so it might be an idea to disable the option in order to avoid disappointing Major Kong [:D]
Seriously though I find it hard to see this scenario going nuclear so quickly so it might be an idea to disable the option in order to avoid disappointing Major Kong [:D]
RE: New Scenario for Testing "Right of Passage"
I think I flipped the wrong switch on that oneORIGINAL: Lukew
I can claim responsibility for nuking Damascus in one of the Northern Fury (Mediterranean) scenarios once just because I had not used nukes before in this game. I suddenly noticed that the nuclear option had become available and I just wanted to see what happened.
Seriously though I find it hard to see this scenario going nuclear so quickly so it might be an idea to disable the option in order to avoid disappointing Major Kong [:D]
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
When you have control of nuclear weapons flipping the wrong switch is a very sub optimal idea. Unless you actually wanted to make this a nuclear scenario (which I think would kind of ruin it)
RE: New Scenario for Testing "Right of Passage"
A nasty, evil idea for the Chinese. They secretly convert a number of oil tankers or large container ships into floating missile batteries which they plan to use in co-ordination to or with the DF-21 missile attacks (suggest the Chinese plan a coordinated attack on the carrier groups_ If you add some additional large oil tankers to the merchant shipping the merchant raiders can use them as cover.
Also we need severe points penalties for the Allied side if they should hit neutral shipping or aircraft (bigger point penalties for something high value like a big oil tanker or passenger jet. Also a big penalty if an Allied commander should initiate hostilities before authorization. Finally, a big points penalty for US warship or carrier damage or sinking. Also for ships in the Queen Elizabeth Group.
Also we need severe points penalties for the Allied side if they should hit neutral shipping or aircraft (bigger point penalties for something high value like a big oil tanker or passenger jet. Also a big penalty if an Allied commander should initiate hostilities before authorization. Finally, a big points penalty for US warship or carrier damage or sinking. Also for ships in the Queen Elizabeth Group.
RE: New Scenario for Testing "Right of Passage"
I started this scenario about 3 days ago. I've only been able to spend a couple of hours on it as real life issues surfaced. I note a couple of things, not complaints by any means.
- The multi-national force off Hong Kong was able to retrieve the consultant helicopter but was engaged by what I believe were DF-21's from Hainan Island shortly thereafter. I lost several ships and others damaged and now ineffective for the duration of the scenario. This seems a little aggressive, but if planned, fine. I should be able to go after the launchers as they're considered "hostile" at the start of the scenario.
- Shortly after this incident non-player units that I've yet to ID instigated an attack on the Chinese somewhere in or around the Spratlys. China is now hostile to everyone the UK/Allies side is associated with. A pop-up message might be appropriate if this is WAD.
- There probably should be a couple more US/UK player controlled subs. Having only 2 seems weak.
- There are two events you might want to look at; "UK & Coalition Support Aircraft Destroyed" and "UK & Coalition Aircraft Destroyed" Both fired when a Wedgetail went down.
- I have no idea how to resolve this particular grip... it occurs in many scenarios with multiple sides and alliances. What to do with the constant stream of "new contact" messages from every unit that is allied with me. It gets to be so annoying I turn those triggers off. Probably shouldn't, but it's insane at times.
It has the makings for a really good scenario.
- The multi-national force off Hong Kong was able to retrieve the consultant helicopter but was engaged by what I believe were DF-21's from Hainan Island shortly thereafter. I lost several ships and others damaged and now ineffective for the duration of the scenario. This seems a little aggressive, but if planned, fine. I should be able to go after the launchers as they're considered "hostile" at the start of the scenario.
- Shortly after this incident non-player units that I've yet to ID instigated an attack on the Chinese somewhere in or around the Spratlys. China is now hostile to everyone the UK/Allies side is associated with. A pop-up message might be appropriate if this is WAD.
- There probably should be a couple more US/UK player controlled subs. Having only 2 seems weak.
- There are two events you might want to look at; "UK & Coalition Support Aircraft Destroyed" and "UK & Coalition Aircraft Destroyed" Both fired when a Wedgetail went down.
- I have no idea how to resolve this particular grip... it occurs in many scenarios with multiple sides and alliances. What to do with the constant stream of "new contact" messages from every unit that is allied with me. It gets to be so annoying I turn those triggers off. Probably shouldn't, but it's insane at times.
It has the makings for a really good scenario.
- schweggy -
Montani Semper Liberi - Mountaineers are always free
Montani Semper Liberi - Mountaineers are always free
RE: New Scenario for Testing "Right of Passage"
ORIGINAL: schweggy
I started this scenario about 3 days ago. I've only been able to spend a couple of hours on it as real life issues surfaced. I note a couple of things, not complaints by any means.
- The multi-national force off Hong Kong was able to retrieve the consultant helicopter but was engaged by what I believe were DF-21's from Hainan Island shortly thereafter. I lost several ships and others damaged and now ineffective for the duration of the scenario. This seems a little aggressive, but if planned, fine. I should be able to go after the launchers as they're considered "hostile" at the start of the scenario.
- Shortly after this incident non-player units that I've yet to ID instigated an attack on the Chinese somewhere in or around the Spratlys. China is now hostile to everyone the UK/Allies side is associated with. A pop-up message might be appropriate if this is WAD.
- There probably should be a couple more US/UK player controlled subs. Having only 2 seems weak.
- There are two events you might want to look at; "UK & Coalition Support Aircraft Destroyed" and "UK & Coalition Aircraft Destroyed" Both fired when a Wedgetail went down.
- I have no idea how to resolve this particular grip... it occurs in many scenarios with multiple sides and alliances. What to do with the constant stream of "new contact" messages from every unit that is allied with me. It gets to be so annoying I turn those triggers off. Probably shouldn't, but it's insane at times.
It has the makings for a really good scenario.
All your points and other previous comments noted, I will be pushing out an update before Wednesday
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Nice now to try finding more time to play it longer. Specially love the ROE's (although there always a pain, just like intent/act and PPI's
).
No big thing but a few typo's in the Side Briefing:
- Situation: Spratley might be Spratly Island
- Orders & conduct of ops: p2 nght & spratley
p4 Singarpore & afew & spratley
p6 USS Gabrielle Gifords
- Order of battle: not sure but does an element needs an extra .xx? 544.01.01.01 for HMS Audacious
- HMS QE CAG: 815 sqn Widcat HMA.2
- TU 544.01.04 HMNZS Canerbury
- SG7: USS New Oleans
No realistic Sub comms?
with regards GJ
Apologize if I double something

No big thing but a few typo's in the Side Briefing:
- Situation: Spratley might be Spratly Island
- Orders & conduct of ops: p2 nght & spratley
p4 Singarpore & afew & spratley
p6 USS Gabrielle Gifords
- Order of battle: not sure but does an element needs an extra .xx? 544.01.01.01 for HMS Audacious
- HMS QE CAG: 815 sqn Widcat HMA.2
- TU 544.01.04 HMNZS Canerbury
- SG7: USS New Oleans
No realistic Sub comms?
with regards GJ
Apologize if I double something
RE: New Scenario for Testing "Right of Passage"
All points notedORIGINAL: Parel803
Nice now to try finding more time to play it longer. Specially love the ROE's (although there always a pain, just like intent/act and PPI's).
No big thing but a few typo's in the Side Briefing:
- Situation: Spratley might be Spratly Island
- Orders & conduct of ops: p2 nght & spratley
p4 Singarpore & afew & spratley
p6 USS Gabrielle Gifords
- Order of battle: not sure but does an element needs an extra .xx? 544.01.01.01 for HMS Audacious
- HMS QE CAG: 815 sqn Widcat HMA.2
- TU 544.01.04 HMNZS Canerbury
- SG7: USS New Oleans
No realistic Sub comms?
with regards GJ
Apologize if I double something
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Right of Passage"
Looking at unit quality I am thinking that veteran is overblowing the PLAN. I suggest downgrading them to regular or trained for the coast guard units. Perhaps also consider varying quality of individual crews and aircraft to account for a few rookie pilots, an occasional ace pilot or very good ship captain.
Also consider the possibility of occasional systems malfunction particularly for nations like the Philippines but possible for first line navies as well.
Possibly some variance in deployment for scenario variety.
Also consider the possibility of occasional systems malfunction particularly for nations like the Philippines but possible for first line navies as well.
Possibly some variance in deployment for scenario variety.
- goldfinger35
- Posts: 150
- Joined: Thu Jan 01, 2009 4:59 pm
RE: New Scenario for Testing "Right of Passage"
This scenario sounds promising, Sirius.
I didn't have time to test it yes but I hope you will add resupply tasks and CSAR script for downed pilots; it really adds a lot to the mission.
Also, if you can please add a timer/alarm script in special actions (to add a custom reminder note at xy hours) - very useful for large scenarios
I didn't have time to test it yes but I hope you will add resupply tasks and CSAR script for downed pilots; it really adds a lot to the mission.
Also, if you can please add a timer/alarm script in special actions (to add a custom reminder note at xy hours) - very useful for large scenarios