WitE 2 with tactical option would be great

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Rusty1961
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WitE 2 with tactical option would be great

Post by Rusty1961 »

Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.

God made man, but Sam Colt made them equal.
kahta
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RE: WitE 2 with tactical option would be great

Post by kahta »

Agreed
Repsol
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RE: WitE 2 with tactical option would be great

Post by Repsol »

I belive the developmenttime would increase massively to include such a feature and I wounder how popular such an addition would be...

The time comitment to play this game is already pretty big...how many would increase this furthet by regularely play out the tactical battles ?

And considdering that the most common unit is division sized...what would those tactical fights look like with multiple divitions on each side..

That would be an awful amount of units to handle on the tactical map...

So...no thank you !
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Elessar2
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RE: WitE 2 with tactical option would be great

Post by Elessar2 »

The other issue that always occurs with these is that if playing out the tactical battle gives one an advantage (over the quick combat option), then everyone will feel compelled to play them out. Esp. if the AI in the quick battles is dumb as a box of grenades.

I sympathize, since I feel like those games which have that feature do provide a richer gameplay experience, but for this title it probably would prove impractical.
Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Repsol

I belive the developmenttime would increase massively to include such a feature and I wounder how popular such an addition would be...

The time comitment to play this game is already pretty big...how many would increase this furthet by regularely play out the tactical battles ?

And considdering that the most common unit is division sized...what would those tactical fights look like with multiple divitions on each side..

That would be an awful amount of units to handle on the tactical map...

So...no thank you !


So don't play with the tactical option. I said it was an option. if they we're able to do that in the 1980s I would imagine they could do it today.
God made man, but Sam Colt made them equal.
Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Elessar2

The other issue that always occurs with these is that if playing out the tactical battle gives one an advantage (over the quick combat option), then everyone will feel compelled to play them out. Esp. if the AI in the quick battles is dumb as a box of grenades.

I sympathize, since I feel like those games which have that feature do provide a richer gameplay experience, but for this title it probably would prove impractical.


How would it be impractical? If you don't like it don't use it.
God made man, but Sam Colt made them equal.
Repsol
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RE: WitE 2 with tactical option would be great

Post by Repsol »

Yeah great ! But how long do you think the developmenttime on such a feature would be...?
If they do it they should do it well !
It will almost add an entirely new game to the existing one...
And HOW MANY would actually use it ?
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Elessar2
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RE: WitE 2 with tactical option would be great

Post by Elessar2 »

How would it be impractical? If you don't like it don't use it.

Because on this scale it would mean DOZENS of battles per turn. And as I said (and you glossed over) if humans can run tactical better than the AI, then everybody will do tactical (at least for important battles). It would greatly bog down the game to no real good end.

That said, in an idealized universe I can see that working, perhaps on a smaller scale than WitE uses. Note WitP shows the tactical battles in detail, but doesn't allow user input.
Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Elessar2
How would it be impractical? If you don't like it don't use it.

Because on this scale it would mean DOZENS of battles per turn. And as I said (and you glossed over) if humans can run tactical better than the AI, then everybody will do tactical (at least for important battles). It would greatly bog down the game to no real good end.

That said, in an idealized universe I can see that working, perhaps on a smaller scale than WitE uses. Note WitP shows the tactical battles in detail, but doesn't allow user input.


Hello!

I said it should be an "option". Don't like it? Don't play it.

Or let wait for WitE2 to come out and watch terribly unrealistic combat results that take years and years of patches to finally get right, if ever.

And, as you postulate, if humans can run battles better than the AI who would be against running said battles?
God made man, but Sam Colt made them equal.
Repsol
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RE: WitE 2 with tactical option would be great

Post by Repsol »

And, as you postulate, if humans can run battles better than the AI who would be against running said battles?
[/quote]

Most people...I would guess.
With what you are suggesting a single turn would take FOREVER to finish ! It might be fun the first few times but after that it would become tedious...big time ! The progress in the war would move forward at snail pace and last...forever !
The game is simply to big in scope for this to be relistic.


Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Repsol

And, as you postulate, if humans can run battles better than the AI who would be against running said battles?

Most people...I would guess.
With what you are suggesting a single turn would take FOREVER to finish ! It might be fun the first few times but after that it would become tedious...big time ! The progress in the war would move forward at snail pace and last...forever !
The game is simply to big in scope for this to be relistic.



[/quote]


What are you talking about? Did you not read where I said, "The OPTION...".

If you don't want to play it with the tactical interface you don't have to.

Just don't complain when WitE2 comes out with some hyper-flawed combat results.
God made man, but Sam Colt made them equal.
Repsol
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RE: WitE 2 with tactical option would be great

Post by Repsol »

In your opinion...how large would the unitcount be in these tactical battles of yours ? Considdering that most battles will include atleast a divition on either side.
What unit size do you considder ? Individual squads and vehichles...or maybe platoon size units ?
Even if you go with platoonsize units you will need to controll hundreds of units on the tactical field.
How long will these battles take ? A single battle...In a single turn...
Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Repsol

In your opinion...how large would the unitcount be in these tactical battles of yours ? Considdering that most battles will include atleast a divition on either side.
What unit size do you considder ? Individual squads and vehichles...or maybe platoon size units ?
Even if you go with platoonsize units you will need to controll hundreds of units on the tactical field.
How long will these battles take ? A single battle...In a single turn...


You scale it. If the battles begin with a 6-1 advantage in infantry and tanks then you fight some tactical battle at a 6-1 level. Type in the results and it is scaled up in damage and lost squads, vehicles and guns.


You don't fight each battle in a tactical manner-just pick whatever battle you might find interesting.
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Hanny
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RE: WitE 2 with tactical option would be great

Post by Hanny »

ORIGINAL: Rusty1961

Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.

Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.
To strive, to seek, to find, and not to yield.
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AlexSF
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RE: WitE 2 with tactical option would be great

Post by AlexSF »

I need to be able to go down to the individual soldier level anywhere anytime using virtual reality...is it too much to ask?! Come ON Slitherine !
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piotrmx
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RE: WitE 2 with tactical option would be great

Post by piotrmx »

Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.

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RE: WitE 2 with tactical option would be great - 11/7/2020 10:19:48 AM   

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Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Hanny

ORIGINAL: Rusty1961

Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.

Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.


Paul Murray. Thanks for the correction.
God made man, but Sam Colt made them equal.
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Hanny
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RE: WitE 2 with tactical option would be great

Post by Hanny »

ORIGINAL: Rusty1961


Paul Murray. Thanks for the correction.

Correcting you look like being a full time job. So, not G Grigsby, but Cosmic Balance(CB) 1 and 2, an 8 bit game little more complicated than a modern spreadsheet, ( WiTE has more code in its combat sub routine than the entire CB series combined) where tactical combat in CB2 could be exported to CB1 but did not have a campaign layer in CB1, max of 8 units a side.


This is what it looked like https://www.youtube.com/watch?v=BdqbTCNGEVk
ORIGINAL: Rusty1961
one strategic and the other tactical where the results of both were integrated into the other.

Nope you can only export from CB2 tactical battles into CB1, there was no strategic campaign in CB1, it being a tactical only game.
To strive, to seek, to find, and not to yield.
Rusty1961
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RE: WitE 2 with tactical option would be great

Post by Rusty1961 »

ORIGINAL: Hanny
ORIGINAL: Rusty1961


Paul Murray. Thanks for the correction.

Correcting you look like being a full time job. So, not G Grigsby, but Cosmic Balance(CB) 1 and 2, an 8 bit game little more complicated than a modern spreadsheet, ( WiTE has more code in its combat sub routine than the entire CB series combined) where tactical combat in CB2 could be exported to CB1 but did not have a campaign layer in CB1, max of 8 units a side.


This is what it looked like https://www.youtube.com/watch?v=BdqbTCNGEVk
ORIGINAL: Rusty1961
one strategic and the other tactical where the results of both were integrated into the other.

Nope you can only export from CB2 tactical battles into CB1, there was no strategic campaign in CB1, it being a tactical only game.


Have a good week, Hanny!
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RE: WitE 2 with tactical option would be great

Post by nukkxx5058 »

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