Optimum command rank

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Parinor
Posts: 10
Joined: Mon Dec 31, 2018 6:31 am

Optimum command rank

Post by Parinor »

Hello WiTE Fans,

I am just trying to come back to the game and I am reading the manual. I stumbled across the Sentence: " Axis leaders of the lowest rank (Generalmajor for Germany) will be automatically promoted to the next rank (Generalleutnant for Germany) on the date of their historical promotion (if provided in game data). Since the lowest rank is not the optimum rank to command an Axis Corps HQ, there
was no way for these leaders to be appointed to command position without a risk of losing some
skill points."

I am fine with that. But what is the effect, if a leader is not at his optimum level HQ? So, for instance, Guderian being GO (if I am not mistaken) which is the optimum rank for an army group, but actually he is just commanding a Panzergruppe (equals Army). Does this have negative effects? And if so, which?

Thank you so much for your answers.
Parinor
eskuche
Posts: 1152
Joined: Tue Mar 27, 2018 2:29 am
Location: OH, USA

RE: Optimum command rank

Post by eskuche »

There are no negative effects once a general is IN the position itself. The only malus is having to pass 1-2 ratings checks upon either manual promotion (costing lots of AP) or automatic early promotion (from when an HQ commander is vacated to another position, leaving an opening that the AI fills, usually with a good commander of inadequate rank). If these ratings checks fail, the commander loses one point in each.

Historical timed promotions do not chance lost ratings ever. I believe they are somewhat random, ie not exactly on time, and affected by win/loss record as well.
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