[1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

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Maerchen
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[1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

Post by Maerchen »

Heya, just to make sure, I wrote this in my AAR:

"While expanding, Bloodland used Send Spy to get intel on far away minors, and after establishing recon 1 on them, Proposed Peace while not having established borders with them. That lead to auto-successes on slavers, cityless nomads, hostile AI and arachnids."

This is a bug, isn't it?
The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.
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Clux
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RE: [1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

Post by Clux »

You don't need a border to propose peace/establish protectorate/client, you only need recon, however, Arachnids shouldn't agree to a peace treaty, so for me thats a dead giveaway than something its wrong
Amateurs talk about strategy. Professionals talk about logistics!
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Vic
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RE: [1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

Post by Vic »

If you have an autosave from which I can repeat this please send it to vic@vrdesigns.net

please include a link to this thread.

thanks!
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Maerchen
Posts: 348
Joined: Tue Jun 16, 2020 3:05 pm
Location: Germany

RE: [1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

Post by Maerchen »

Done.
The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.
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Vic
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RE: [1.05 beta 13]Propose Peace on a minor with recon but no border - bug or feature

Post by Vic »

Big thanks!
Fixing this for v1.06.06.

best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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