ORIGINAL: zgrssd
A 5 minute rework, that will undo any guide and make newcommers think it is a massive rework when it is re-added.
The cost seems to high, for me at least.
If there is no structure design stat displayed and no "new design" option available (if there is already a design of that type) then how are guides irrelevant? It is simply something less to worry about.
You mean the video guide by DasTactic, that has the design stats mixed up and leads to people discarding good Str.Designs because of bad B.Design stats? Frequently leading to worse models for the rest of the game?
That guide?
I ve had enough of successive 80s Str.Design rolls for infantry and light tanks, combined with prohibitively increasing new design costs. And being essentially locked into those for the rest of the game, if I do not re-roll immediately.
This is a key element of a core feature (warfare) of the game and this topic has already been discussed on these forums multiple times.
I expected it to get fixed with the aircraft introduction, and for the steam release. I could simply regularly run a find and replace script on savegames, setting all Str.Design values to 100 for all existing designs. But modding and even savegame editing is not possible.
This is an absolutely unnecessary frustration, and with the forum fanboy attitude going on, the only option left is a bad review on steam to maybe get a fix for something that should not have survived the game design stage, let alone beta testing.
There are quite a few other unneccessary frustrations still in the game, but if the forum attitude can be summed up by "just accept the way it is, since I am not personally annoyed by that particular issue myself", then I m not surprised.
Indie game or not, it is still a 34€ game half a year after release. If the dev goes out of his way to prevent fixing or working around stuff myself (modding, savegame editing), then in turn I expect a 5 minute fix for a major issue (even for a seeming minority of players).