[Steam version] Rebels without unit

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Ekaton
Posts: 276
Joined: Mon Sep 30, 2013 1:31 pm
Location: The War Room

[Steam version] Rebels without unit

Post by Ekaton »

After I destroyed an enemy unit, the hex did not flip to me but to my faction rebels. No rebels existed before and there are no rebel units, they only have one empty hex. I have no intel on them and can't enter their hex.
I need ten females for each male...
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Vic
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RE: [Steam version] Rebels without unit

Post by Vic »

The Hex in question still has some rebel agents, but not enough to pose any military challenge.
Why cannot you enter their Hex? Are you not at war with them?
You should be able to do that, at least thats the plan.

best,
Vic
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Ekaton
Posts: 276
Joined: Mon Sep 30, 2013 1:31 pm
Location: The War Room

RE: [Steam version] Rebels without unit

Post by Ekaton »

Looks like I reported it too soon. I was fighting mutants and the next turn I got two small groups of roaming mutants in my territory. Looks like there is a delay or something. I couldn't enter the rebel territory because I wasn't at war with them.
I need ten females for each male...
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