WITE2 Teaser

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

User avatar
Erik Rutins
Posts: 39641
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

WITE2 Teaser

Post by Erik Rutins »

Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
nukkxx5058
Posts: 3141
Joined: Thu Feb 03, 2005 2:57 pm
Location: France

RE: WITE2 Teaser

Post by nukkxx5058 »

5 PM GMT ? Will it be LIVE on YouTube too ?
Winner of the first edition of the Command: Modern Operations COMPLEX PBEM Tournament (IKE) (April 2022) :-)
User avatar
Erik Rutins
Posts: 39641
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: WITE2 Teaser

Post by Erik Rutins »

Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Shupov
Posts: 346
Joined: Sat Feb 07, 2004 3:02 am
Location: United States

RE: WITE2 Teaser

Post by Shupov »

Watched the entire show today - the WitE2 screen shots and enhancements are very exciting! I'll be first in line for the release!!

[&o] [&o] Thanks Erik and Joel [&o][&o]
STALINADE

The real RED soda!
User avatar
AlexSF
Posts: 183
Joined: Mon Sep 02, 2013 11:20 am
Location: France

RE: WITE2 Teaser

Post by AlexSF »

Great show, loved to hear Joel Billings talk about SSI in the old times and his early works with Gary Grisby.


https://www.wargamer.com/articles/gary- ... he-east-2/
"My centre is yielding. My right is retreating. Situation excellent. I am attacking." Maréchal Foch, 1914.
User avatar
reggimann
Posts: 84
Joined: Thu Jan 05, 2006 8:50 pm

RE: WITE2 Teaser

Post by reggimann »

Very nice. Will you post the shown screenshots to the forum in their full 4K glory?
WitP-AE - WitE - WitW
User avatar
comte
Posts: 2389
Joined: Wed Feb 04, 2009 2:12 am
Location: Be'eri, Hadarom, Israel

RE: WITE2 Teaser

Post by comte »

Hey guys any chance you can start a WITE 2 screenshot thread? On my browser (Windows Edge) I can't zoom into any of the screenshots.
Sammy5IsAlive
Posts: 635
Joined: Sun Aug 03, 2014 11:01 pm

RE: WITE2 Teaser

Post by Sammy5IsAlive »

ORIGINAL: comte

Hey guys any chance you can start a WITE 2 screenshot thread? On my browser (Windows Edge) I can't zoom into any of the screenshots.

Hi Comte if you right click on a screenshot, select 'open image in new tab' and then expand it in the new tab you should be able to view it full size

Enjoyed the interview - really interested to see the new theatre boxes/strategic reserve in action. Really looking forward to the new air module as well.

Is there likely to be any expansion of the current beta testing setup as we move closer to release?
Denniss
Posts: 9118
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: WITE2 Teaser

Post by Denniss »

ORIGINAL: AlexSF

Great show, loved to hear Joel Billings talk about SSI in the old times and his early works with Gary Grisby.


https://www.wargamer.com/articles/gary- ... he-east-2/
Yeah, the good old times. I remember playing Kampfgruppe on the Amiga 500 with its really impressive gun sound during the resolution phase.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
User avatar
Shupov
Posts: 346
Joined: Sat Feb 07, 2004 3:02 am
Location: United States

RE: WITE2 Teaser

Post by Shupov »

Image
Great show, loved to hear Joel Billings talk about SSI in the old times and his early works with Gary Grigsby

That was one of the best parts!

Did any of you play War in Russia? I thought it should have been mentioned as part of GG's WitE lineage. I would call it WitE0. It came out in 1984 and I played it for years with some of the same people who migrated to WitE in 2010.

What an incredible legacy!
STALINADE

The real RED soda!
User avatar
Shupov
Posts: 346
Joined: Sat Feb 07, 2004 3:02 am
Location: United States

RE: WITE2 Teaser

Post by Shupov »

War in Russia

Image

It's marked "Discontinued" on the Matrix website. The version I played was DOS and had to be run in DOSBox on a Windows PC. It was a hassle but worth it!
Attachments
WiR.jpg
WiR.jpg (83.48 KiB) Viewed 514 times
STALINADE

The real RED soda!
User avatar
CapAndGown
Posts: 3078
Joined: Tue Mar 06, 2001 10:00 am
Location: Virginia, USA

RE: WITE2 Teaser

Post by CapAndGown »


Was this a computer adaptation of the old Avalon Hill board game? Kind of looks like it, and it has the same name.
ORIGINAL: Shupov

War in Russia

Image

It's marked "Discontinued" on the Matrix website. The version I played was DOS and had to be run in DOSBox on a Windows PC. It was a hassle but worth it!
Light4bettor
Posts: 172
Joined: Fri Jan 03, 2020 1:45 am

RE: WITE2 Teaser

Post by Light4bettor »

1st generation: 1984 Gary Grigsby's "War in Russia." This is the primary original. Corps sized units and black and white map.

2nd generation: 1990 Gary Grigsby's "Second Front: Germany turns East." Still Corps sized, but next generation graphics and steadily improving game detail.

3rd generation: 1993 Gary Grigsby's "War in Russia." Still Corps sized (I believe) but again improving upon Second Front.

3.5 generation: 2000 Matrix update to the 1993 game "Matrix Version."

4th generation: 2010 Gary Grigsby's "War in the East." Now divisional level and the game we know today.

5th generation: 2021 Spring? (hmmmm, I'm guessing no. Bad, but maybe a June 22 release remembering the 80th anniversary of the beginning of that horrifying, nightmare meat-grinder of a war, and I only call it a war to be nice-- it was a two way no-holds barred gore fest).

Previous to the 1984 version I believe there was something released on the early personal computers (1979? Commodore computer?) that, at least graphically, was somewhat similar to what the original Grigsby 1984 game became.

No doubt, as you said, these computer renditions (namely the 1979? and 1984 versions) were inspired by the eastern front monster board games of the early 1970s. Maybe Avalon Hill was the only company that had one.

Light4bettor
Posts: 172
Joined: Fri Jan 03, 2020 1:45 am

RE: WITE2 Teaser

Post by Light4bettor »

I found the computer game that preceded the 1984 game. Just to preface, I never played this game so I cannot say how

much this game inspired Gary Grigsby's original 1984 computer game.

That said, it is from Chris Crawford-- 1981, called "Eastern Front(1941)." Crawford's game looks great for its time,

and without a doubt,it was an influence on Grigsby's 1984 game (not least because Crawford's game was the very first

Eastern front computer game ever made; which of course makes Grigsby's the second one ever made).
Light4bettor
Posts: 172
Joined: Fri Jan 03, 2020 1:45 am

RE: WITE2 Teaser

Post by Light4bettor »

Starting with the 1984 iteration, I've played every version. In retrospect, outside of graphical updates (and

harnessing next generational computational power for data), its been very satisfying to see how 2by3's understanding of

that particular conflict has evolved and informed their game design.

So much new eastern front scholarship since the 1980s has really changed perspectives and suggested the need for a re-evaluation of views (sometimes traditionally dogmatic) and primary sources.
User avatar
loki100
Posts: 11705
Joined: Sat Oct 20, 2012 12:38 pm
Location: Utlima Thule

RE: WITE2 Teaser

Post by loki100 »

ORIGINAL: Light4bettor

I found the computer game that preceded the 1984 game. Just to preface, I never played this game so I cannot say how

much this game inspired Gary Grigsby's original 1984 computer game.

That said, it is from Chris Crawford-- 1981, called "Eastern Front(1941)." Crawford's game looks great for its time,

and without a doubt,it was an influence on Grigsby's 1984 game (not least because Crawford's game was the very first

Eastern front computer game ever made; which of course makes Grigsby's the second one ever made).

The developers have always cited the old SPI War in the East as their core inspiration, Joel repeated this in the presentation.
Light4bettor
Posts: 172
Joined: Fri Jan 03, 2020 1:45 am

RE: WITE2 Teaser

Post by Light4bettor »

Thanks, makes sense, this was a 1974 release.
piotrmx
Posts: 90
Joined: Sun Feb 19, 2017 4:38 pm

RE: WITE2 Teaser

Post by piotrmx »

Game has upgraided since 1984 but our knowledge about Soviet Army has changed.
Loammi
Posts: 11
Joined: Sun May 09, 2010 11:16 pm
Contact:

RE: WITE2 Teaser

Post by Loammi »

Watching the release clip, it appears little improvement has been made on the map. I know there's an awesome map mod floating around someplace, which eludes me so far. Are there any plans in improving the map at all?
l hugo
Light4bettor
Posts: 172
Joined: Fri Jan 03, 2020 1:45 am

RE: WITE2 Teaser

Post by Light4bettor »

Aesthetically speaking the map hasn't improved dramatically (though its still an improvement), however, they have improved several facets of the map that should improve game-play.

1-- Better map projection (better accounts for the curvature of the earth)-- distances between towns and terrain should line up closer to reality (they were already quite accurate, for a game anyway).

2-- every hex is rated for road quality, and double line rail roads are now represented (and it looks like rail lines have undergone a major revision and their routes to be closer to 1941 reality).

3-- just from the video, its obvious that the terrain layout has undergone a major revision (that probably is closer to what existed during 1941).

4-- weather, like mud and snow, is now easier on the eyes (that's what they said anyway).
Post Reply

Return to “Gary Grigsby's War in the East Series”