Some general feedback

Moderator: Hubert Cater

ThunderLizard11
Posts: 888
Joined: Wed Feb 28, 2018 9:36 pm

RE: Some general feedback

Post by ThunderLizard11 »

Paris being undefended seems like a bug. A corp should be there at all times at a minimum.

Agree about AT - had some PBEM opponents build them but never figured out how best to use them.
MVP7
Posts: 48
Joined: Mon Aug 16, 2010 8:02 pm

RE: Some general feedback

Post by MVP7 »

ORIGINAL: ThunderLizard2
Paris being undefended seems like a bug. A corp should be there at all times at a minimum.
Yeah, It was defended for most of the time I had eyes on it but I think the corps was operated out when I was liberating Greece (couldn't fit all the units on Italian peninsula so I had to open another front [:D]). It might also have been a design oversight as upgraded paratroopers have insanely long reach on the WaW map.
Marcinos1985
Posts: 441
Joined: Wed Jan 22, 2020 6:17 am

RE: Some general feedback

Post by Marcinos1985 »

The way it currently is, anti-tank just isn't a competitive or balanced unit/tech.
Well, the mentioned AAR was between the best player in WiE and Tier S player in WaW. If that wasn't competitive, what is?
It's overall one of the worst ways to spend your MPP.
Quite a hyperbole. This game is not only about MPP's, there is also a practical layer.
Only USSR can genuinely benefit from them in short term in the early war (...)
I'd argue that if you already made an investment - and USSR gets a chit in AT for free - then you will benefit from it to the end of the game. And this "short term in the early war" is probably the most crucial phase of the game.
MVP7
Posts: 48
Joined: Mon Aug 16, 2010 8:02 pm

RE: Some general feedback

Post by MVP7 »

Competitive was not the best word to use there. I meant anti-tank is not competitive way to spend the MPP compared to the other options. It's also not viable investment for most of the majors in the game.

One edge case where AT is temporarily good for one major in very specific circumstances does not change the overall picture that Anti-Tank is not as good as other options. You don't need to convince anyone that Tanks or Infantry are great units/techs to invest in because they are clearly good, no strings attached.

Why shouldn't anti-tank be one of those good units/techs where you could genuinely consider it for most majors? Why shouldn't anti-tank have more realistic and historical role in the game?
User avatar
ElvisJJonesRambo
Posts: 2512
Joined: Wed Feb 06, 2019 6:48 pm
Location: Kingdom of God

RE: Some general feedback

Post by ElvisJJonesRambo »

Well, if you're discussing the strategies by the top players, yeah, alot of things aren't used, much at all, if any.
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
Post Reply

Return to “Strategic Command WWII: World at War”