Blue Max Mod problem with units

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Cfant
Posts: 515
Joined: Sun Dec 12, 2010 10:16 am

Blue Max Mod problem with units

Post by Cfant »

Hi!

I installed the Blue Max Mod, but the units don't look like they should. See screens attached. Can someone tell me what I miss?

Thanks!
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Cfant
Posts: 515
Joined: Sun Dec 12, 2010 10:16 am

RE: Blue Max Mod problem with units

Post by Cfant »

here how the units look like. If I make changes in the options, the units don't change, no matter if naval or ground units.
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Hubert Cater
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RE: Blue Max Mod problem with units

Post by Hubert Cater »

Hi Cfant,

Hmmm... those do look like the Blue Max units, are they not? Which specific changes are you trying to make in the OPTIONS screen?

Hubert
Cfant
Posts: 515
Joined: Sun Dec 12, 2010 10:16 am

RE: Blue Max Mod problem with units

Post by Cfant »

Hi Hubert,

I'd like them like on the right side of the picture attached (find it more informative). But even if I use change style in the options, the units remain like on the left side.
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Dazo
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RE: Blue Max Mod problem with units

Post by Dazo »

ORIGINAL: Cfant

Hi Hubert,

I'd like them like on the right side of the picture attached (find it more informative). But even if I use change style in the options, the units remain like on the left side.

Just in case, have you unchecked NATO counters in the VIEW part of the options window (middle left) ?
Cfant
Posts: 515
Joined: Sun Dec 12, 2010 10:16 am

RE: Blue Max Mod problem with units

Post by Cfant »

Ähm... well... I haven't disabled 3D-Units. I never said I'm smart... Thanks anyway, works now! [:)]
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Dazo
Posts: 108
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RE: Blue Max Mod problem with units

Post by Dazo »

ORIGINAL: Cfant

Ähm... well... I haven't disabled 3D-Units. I never said I'm smart... Thanks anyway, works now! [:)]

I think we've all done that kind of smart things before [:D] .
Anyway, glad to hear you're ready to roll, have nice Blue Max games !
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