I believe the game engine is
(1) darkening the adjacent hex along escarpment hexsides and
(2) only drawing one of the mod's adjacent hex images regardless of number of escarpment hexsides.
No matter what I try I can't eliminate those effects, leaving a jarring transition from the escarpment to the adjacent hex. I've tried my best to minimize the effect. If anyone knows what is going on and if it can be "fixed", let me know!
Perhaps the darkened hexside is meant to indicate the bottom, low-side of the escarpment.... maybe...
-Mark R.
