Logical points bug??

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Frustalupi
Posts: 12
Joined: Fri Dec 04, 2020 8:07 pm

Logical points bug??

Post by Frustalupi »

Why all my units are out of supply even if I have a lot of logistical points?
maybe I didn't understand something?

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zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Logical points bug??

Post by zgrssd »

Do you have enough logsitics points the entire way? No bottlenecks?
Do you have enough supplies in storage for the Zones and Units before you hit end-turn

Oh, btw where is the Railhead or station where the stuff is unloaded? Units can not draw from Raillines directly.
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mroyer
Posts: 1267
Joined: Sun Mar 06, 2016 12:27 pm

RE: Logical points bug??

Post by mroyer »

From his image, it looks like he's using sealed road supply with plenty of trucks and no bottlenecks.
We can't tell where the SHQ is, so there may be bottlenecks off-image.
Also, we can't tell if the zone's SHQ has any food stored up.

-Mark R.
Frustalupi
Posts: 12
Joined: Fri Dec 04, 2020 8:07 pm

RE: Logical points bug??

Post by Frustalupi »

I discovered the problem. I have 0 food [:D]
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Logical points bug??

Post by zgrssd »

ORIGINAL: Frustalupi

I discovered the problem. I have 0 food [:D]
Yeah, the SHQ figures can be missleading as they tell you the stocks after production and retrieval - wich can not be delivered.
A lot of people got confused by it showing something, not realizing it dropped to 0 during the supply phase.
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