determining enemy supply
Moderator: AlvaroSousa
-
boldairade
- Posts: 1020
- Joined: Fri Jan 14, 2005 11:07 pm
determining enemy supply
is there an easy way to figure out if you can cut them off?
for instance: i've captured Rostov on the Don. I'm considering a move to strike at astrakhan, which would entrap large numbers of russian units in the caucas region.
would they be out of supply if i was able to cut the railways and maintain an east west band of control?
is there a way to figure out if enemy cities are supply hubs?
for instance: i've captured Rostov on the Don. I'm considering a move to strike at astrakhan, which would entrap large numbers of russian units in the caucas region.
would they be out of supply if i was able to cut the railways and maintain an east west band of control?
is there a way to figure out if enemy cities are supply hubs?
RE: determining enemy supply
There are two main supply sources in the area: Stalingrad and Baku. So a "raid" on Astrakhan is quite dangerous.
Also you need to think of your supplies.
By which railroads do you plan to supply your armies in Astrakhan?

Also you need to think of your supplies.
By which railroads do you plan to supply your armies in Astrakhan?

- Attachments
-
- mainsupply.jpg (112.04 KiB) Viewed 870 times
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
Any location with 10+ production or a capital of a minor nation.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
RE: determining enemy supply
Few exceptions: Bologna in Italy and Baku.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
- OxfordGuy3
- Posts: 1245
- Joined: Sun Jul 01, 2012 4:44 pm
- Location: Oxford, United Kingdom
RE: determining enemy supply
ORIGINAL: AlvaroSousa
Any location with 10+ production or a capital of a minor nation.
So does that mean there are no Soviet Supply sources south of Rostov? I only see a city with 1 Manpower (Baku) and Oil Production hexes, which presumably don't count? Presumably if the Caucasus were cut off, there would still be some Port Supply through Baku, but perhaps not enough to fully supply all Soviet units in the region?
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
RE: determining enemy supply
No, as I said, Baku is an exception in the game. It is a main supply source.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
- OxfordGuy3
- Posts: 1245
- Joined: Sun Jul 01, 2012 4:44 pm
- Location: Oxford, United Kingdom
RE: determining enemy supply
ORIGINAL: ncc1701e
No, as I said, Baku is an exception in the game. It is a main supply source.
How can you tell, or is this mentioned in the manual somewhere? So basically there is no easy way to cut main supply to the Caucasus?
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
They are the 2 exceptions. I was thinking of adding a supply icon to those location types.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- OxfordGuy3
- Posts: 1245
- Joined: Sun Jul 01, 2012 4:44 pm
- Location: Oxford, United Kingdom
RE: determining enemy supply
That would be helpful to avoid the player making assumptions they might regret...
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
-
boldairade
- Posts: 1020
- Joined: Fri Jan 14, 2005 11:07 pm
RE: determining enemy supply
Ok, revisiting this old thread.
i pulled this off...kind of.
i was able to break out south of rostov and cut the rail about 9 hexes south of stalingrad.
i simultaneously was able to make an unopposed landing in astrakhan(i took baku many turns ago). i was very happy. took a lot of planning, not sure it'd ever happen.
but i've opened the next turn, and there are a few issues.
#1-it does not appear that the soviets south of these rail junctions are now out of supply AFAI can tell.
#2-even though i occupied astrakhan with marines last turn, when i attempted to ship in heavier formations this turn, i was told i didn't have enough landing ships-which i shouldn't need since i occupied the port last turn? also, even though they are sitting on the port, the marines show out of supply.
is something wrong, or am i deeply misunderstanding how supply works?
i pulled this off...kind of.
i was able to break out south of rostov and cut the rail about 9 hexes south of stalingrad.
i simultaneously was able to make an unopposed landing in astrakhan(i took baku many turns ago). i was very happy. took a lot of planning, not sure it'd ever happen.
but i've opened the next turn, and there are a few issues.
#1-it does not appear that the soviets south of these rail junctions are now out of supply AFAI can tell.
#2-even though i occupied astrakhan with marines last turn, when i attempted to ship in heavier formations this turn, i was told i didn't have enough landing ships-which i shouldn't need since i occupied the port last turn? also, even though they are sitting on the port, the marines show out of supply.
is something wrong, or am i deeply misunderstanding how supply works?
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
Caspian Sea is cut off from Germany using fleets. All the ports will not generate supply for them since they have no ships there.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
Baku is a supply source for the USSR
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
RE: determining enemy supply
He said that Baku was taken. Can you please post a screenshot of your frontline boldairade?
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
They have ports in the Black Sea also.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
-
boldairade
- Posts: 1020
- Joined: Fri Jan 14, 2005 11:07 pm
RE: determining enemy supply
i posted a screenshot on steam.
sorry, i couldn't remember how to find the clip utility to post here.[&:]
sorry, i couldn't remember how to find the clip utility to post here.[&:]
-
boldairade
- Posts: 1020
- Joined: Fri Jan 14, 2005 11:07 pm
RE: determining enemy supply
also, i can't deterimine why i cannot off load a unit in the port the turn after i conqured it.
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
I answered on Steam.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
-
Hodugherty
- Posts: 13
- Joined: Fri Feb 26, 2021 12:20 pm
RE: determining enemy supply
Any location with 10+ production or a capital of a minor nation.
- AlvaroSousa
- Posts: 12107
- Joined: Mon Jul 29, 2013 7:13 pm
- Contact:
RE: determining enemy supply
In the upcoming patch I added supply source icons to those locations if I remember
Creator Kraken Studios
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
-
Hodugherty
- Posts: 13
- Joined: Fri Feb 26, 2021 12:20 pm
RE: determining enemy supply
Any location with 10+ production or a capital of a minor nation.

