toawlog: combat report details

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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fulcrum28
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Joined: Sun Feb 28, 2010 1:28 pm

toawlog: combat report details

Post by fulcrum28 »

I was inspecting toawlog file to learn how the engine actually determine results in combat.
For example:
Chance of penetration on BA-64 Armored Car [1 @ 72 degrees -> 1] by Rfl Sqd + le.MG42(2) PzF 60 [8] is 100%.

does someone know how the angles (1@72 degrees ->1) for each tank are determined? does it depend of the attack side of the counters? is there any thread related to the explanation of toawlog?

thanks.

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