Artillery brigades and divisions

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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tomeck48
Posts: 210
Joined: Fri Aug 05, 2016 2:52 pm

Artillery brigades and divisions

Post by tomeck48 »

Should I keep artillery brigades and divisions reporting to Stavka or should I assign them to a front or army? I get the two hexes away part, but am having some trouble getting them all into the fight and I can't figure out why some in a stack will attack and some won't. Do they need a minimum number of movement points? Can they attack in the same turn they moved?

Any and all help is appreciated.
Chris21wen
Posts: 7511
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Artillery brigades and divisions

Post by Chris21wen »

ORIGINAL: tomeck48

Should I keep artillery brigades and divisions reporting to Stavka or should I assign them to a front or army? I get the two hexes away part, but am having some trouble getting them all into the fight and I can't figure out why some in a stack will attack and some won't. Do they need a minimum number of movement points? Can they attack in the same turn they moved?

Any and all help is appreciated.

On-map artillery are not support units but combat units and have to be selected like any other combat unit to participate in combat. They also obey the same rules as other combat units regarding movement. They can attack (bombard) on there own but will not automatically participate in defense unless it's their own hex or they are in reserve.

The other thing about on-map artillery is they are less likely to conserve ammo as they are less likely to participete in additional battles (15.6.1) which is possibly what you maybe seeing.
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