Playing the Ottomans . . .

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Hubert Cater
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RE: Playing the Ottomans . . .

Post by Hubert Cater »

Thanks and I will take a look again.
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RE: Playing the Ottomans . . .

Post by Chernobyl »

There was some discussion on the other Ottoman thread about how the Ottomans could use another HQ

I thought the most appropriate would be Enver Pasha commanding in the Caucasus. Historically he attempted to attack Kars against the advice of Hasan İzzet and lost 90% of his men to Russian bullets and the cold. Then he blamed the Armenians.

Placing Enver where he belongs frees up von Sanders (historically he helped defend Gallipoli along with Ataturk) and lets face it I think most of us send von Sanders to the Caucasus because the Ottomans need a HQ there badly and that isn't historical at all.

Here's what it looks like when Ottomans mobilize in my scenario:

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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

ORIGINAL: Chernobyl

There was some discussion on the other Ottoman thread about how the Ottomans could use another HQ

I thought the most appropriate would be Enver Pasha commanding in the Caucasus. Historically he attempted to attack Kars against the advice of Hasan İzzet and lost 90% of his men to Russian bullets and the cold. Then he blamed the Armenians.

Placing Enver where he belongs frees up von Sanders (historically he helped defend Gallipoli along with Ataturk) and lets face it I think most of us send von Sanders to the Caucasus because the Ottomans need a HQ there badly and that isn't historical at all.

Here's what it looks like when Ottomans mobilize in my scenario:

Looks good. Yeah I used to send von Sanders to the Caucasus via transport to Trabazon, and use him instead as the over all commander in the Caucasus, reinforce the HQ in Mus to 10 then the 2 cavalry to 10 next turn, then send the latter off down Mesopotamia way.

A few times I kept Sanders in Turkish Thrace on a RR, saving the transport and operational MMP for awhile during the early stages, and see how strong or not the Germans did on the Western Front. If I don't start seeing as many British units as I think should be in France, or get a hint of something else..I get him down to the Levant and start walking him to Baghdad asap.

In one match, I kept him in or near Istanbul with 3 Ottoman corps after I botched an attack in Serbia in 1914..I was worried that the Entente or at least Greeks would tip the balance in the area even when I got Bulgaria in the war. Well I got Bulgaria in but still didn't have enough hummph at Uskub and Nish, but that Ottoman group with Sanders did the trick. Oddly, Nish fell last, and the only thing left nearby that could enter the last Serb capital was an Ottoman detachment. Serbia surrendered..and for the rest of the war it showed Ottoman 'brown' on the map. Also Turkey got the plunder MMP's which was a nice unplanned score for them.

Its a hard cruel world for the Ottomans, and when things break and get real dynamic in the war, more times than not its on the periphery of this sprawling empire.
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RE: Playing the Ottomans . . .

Post by Hubert Cater »

ORIGINAL: OldCrowBalthazor
Hi Hubert,

Yes it is with v. 1.03.00

It looks like its still happening apparently with players making them think the fixed partisan 'P' hexes are shifting when scrolling out then back in with the map.

(It is in my game with Tanaka at least, where we've been busy trying to find 'other' things to break) [:D]

Just circling back to this, do you have by any chance specific steps that would help me repeat this?

I'm having trouble recreating the issue.

Thanks,
Hubert
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RE: Playing the Ottomans . . .

Post by Chernobyl »

I'm having difficulty recreating it even though I've seen it multiple times including recently.

I'm not sure if it involves zooming in and out or not, but often when I look at the units at the bottom of the map (around medina) they appear temporarily out of place until I scroll up and then down again, or zoom in and out again. Generally it appears as though all the units I have down there have scrolled up a few hexes and they're in the desert to the north of where they actually are.
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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

ORIGINAL: Chernobyl

I'm having difficulty recreating it even though I've seen it multiple times including recently.

I'm not sure if it involves zooming in and out or not, but often when I look at the units at the bottom of the map (around medina) they appear temporarily out of place until I scroll up and then down again, or zoom in and out again. Generally it appears as though all the units I have down there have scrolled up a few hexes and they're in the desert to the north of where they actually are.

Yeah, it only happens in the SE corner.. showing the Red Sea and Arabia, it can shift all the units 2 hexes up, for example...the Turkish corp in Medina will look like its 2 hexes above the down..then if you scroll up and back down it will correct it. I will screen shoot it next time it happens, but I'm also having difficulty 'making it' happen.

btw, I think it only happens if there are units placed in that corner. I can't make it do it on an opening game turn 1 test because no units are down there. I have 3 PMs going that got units down there so I will screen shoot it in one of those when it happens. I just had it happen in WiE last night where some ships in the Red Sea were going to use the transit box to the Atlantic but they didn't disappear at the end of the turn. When I received my turn the next day, they were 2 hexes above the box.
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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

Screen shot of SE corner of March to Paris game. Same behavior as in Call to Arms latest version. The screen as you can see is split horizontally. All the units BELOW the split are shifted up 2 hexes, and the same town is shown. When this happens in Arabia/Red Sea, its harder to notice because there's less features or units to notice it.

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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

Closer look of behavior on SE corner of game map when zoomed in and then scrolling up or down.

The units with the yellow arrows will shift up 2 hexes. If a unit is moved down and placed while this behavior is happening, but isn't noticed, those units will be placed on the hexes to the north. e.g. as example, I moved a corp out of Medina operationally and moved a detachment on to the city to replace it...or thought I did. When I received my next turn, scrolling down to take a peak I noticed it was 2 hexes in the desert. (not a good thing if the Arab Revolt is going because theres a partisan node there) :((

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RE: Playing the Ottomans . . .

Post by Chernobyl »

Back to Ottomans, what usually happens for you guys in Egypt? Because for me, I usually just sit in the trenches and defend and my opponent sits behind the Suez and defends. I don't feel like the supply values or geometry is very good for attack against Egypt. I think if all fronts were stalemated with DMZ hex stripes I might try pushing into Egypt if I had a spare artillery somehow, but it's never happened so far.

I even have one opponent who bombards Gaza and lowers my supply. He's not attacking me on land so far. I believe he's just trying to ruin my supply in case I wanted to attack (I have no plans to). In any case, his battleships have reduced Gaza to strength 0 out of 6, and my HQ which was sitting there wasn't providing much supply and had to fall back. This would be very effective at stopping any attack into Egypt because your front line units will have very low supply values (less than 5) if you try to attack Egypt.
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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

ORIGINAL: Chernobyl

Back to Ottomans, what usually happens for you guys in Egypt? Because for me, I usually just sit in the trenches and defend and my opponent sits behind the Suez and defends. I don't feel like the supply values or geometry is very good for attack against Egypt. I think if all fronts were stalemated with DMZ hex stripes I might try pushing into Egypt if I had a spare artillery somehow, but it's never happened so far.

I even have one opponent who bombards Gaza and lowers my supply. He's not attacking me on land so far. I believe he's just trying to ruin my supply in case I wanted to attack (I have no plans to). In any case, his battleships have reduced Gaza to strength 0 out of 6, and my HQ which was sitting there wasn't providing much supply and had to fall back. This would be very effective at stopping any attack into Egypt because your front line units will have very low supply values (less than 5) if you try to attack Egypt.

Well, that opponent understands the supply mechanism, which is optimal if you want a good match :)

Its hard to get an offensive going out of Egypt until the Entente can take Al'Arish. The supply is also bad so to be really successful the British need two HQ's down there, which I'm sure you know, come at a premium.

Early game, I personally am happy just to make sure the Suez Canal is secure. An artillery unit becomes available later on...and usually I don't start pushing down there until 1916.

A lot depends on whats happening on the Western Front too, especially in 1914-15. In one match, my opponent hit me so hard there that when the decision came to whether to send the first wave of Anzacs to Egypt(early) or Britain(later) I picked Britain because the situation was so dire. Well. I was able to stabilize the situation around Amiems with that, but then I was short manned in Sinai and had my hands full of Turks.
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RE: Playing the Ottomans . . .

Post by Hubert Cater »

Thanks OldCrowBalthazor and Chernobyl, I believe I've found it now. If I'm correct this is only happening when scrolling up and down now from the bottom right hand corner of the map? I just ask as I believe I had corrected the left and right from the right edge of the map (similar glitch) but didn't realize the up/down was an issue as well.
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RE: Playing the Ottomans . . .

Post by OldCrowBalthazor »

ORIGINAL: Hubert Cater

Thanks OldCrowBalthazor and Chernobyl, I believe I've found it now. If I'm correct this is only happening when scrolling up and down now from the bottom right hand corner of the map? I just ask as I believe I had corrected the left and right from the right edge of the map (similar glitch) but didn't realize the up/down was an issue as well.

Your welcome. [8D]

It is scrolling up and down when zoomed in only in the SE corner. This behavior is real troublesome in the March to Paris scenario, where a lot more action is going on near Belfort and Colmar, then here in desolate Arabia :)

It also is a feature in WiE...and using the loop transit boxes in the Red Sea are meddlesome when this screen shift happens.
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