SHQ Logistics Limitations not doing any limiting

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jimwinsor
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SHQ Logistics Limitations not doing any limiting

Post by jimwinsor »

While diagnosing an unforgiving and persistent bottleneck into and out of my SHQ capital city, I noticed of most of my logistics points were being spent on Zone => SHQ. And since I had massive stockpiles of everything, I thought if I could limit further useless transports to stockpiles that would free up logistics for more fun things like giving my units replacements.

So, I tried lowering the SHQ Logistics Limitations to 10% for Zone => SHQ ... but nothing happened. Then I tried setting it to 0% ...

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RE: SHQ Logistics Limitations not doing any limiting

Post by jimwinsor »

... but that had no effect either. Zone => SHQ is completely ignoring my limitation. Is this a bug? Or am I misunderstanding how this is supposed to work?

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RE: SHQ Logistics Limitations not doing any limiting

Post by jimwinsor »

ORIGINAL: redrum68

Even if you set it to 0%, zone > SHQ will still utilize any remaining logistical points after all the 4 phases execute.

That's true, but it doesn't explain why my very modest replacements requests (step 4) didn't get carried out. I double checked, and the units in question were in supply.

Zone => SHQ just hoovers up all the logistics points, it seems, no matter what you set it at.

And to digress a bit ... there should maybe be a step 5 added to the process, which would be called SHQ => Reserve (or something like that). These would be logistics banked for use by the player during the turn, such as Strategic Movement or unit upgrades.
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RE: SHQ Logistics Limitations not doing any limiting

Post by redrum68 »

Oh interesting. My understanding is the reserves if available should have been sent first if you had zone > SHQ set to 0% so not sure. I agree having a 5th step or some hard setting to limit the zone > SHQ so you can keep logistics points for being used in the next turn for troops movement/creation.
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